Showing 84 open source projects for "game boy assembler"

View related business solutions
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • Forever Free Full-Stack Observability | Grafana Cloud Icon
    Forever Free Full-Stack Observability | Grafana Cloud

    Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.

    Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
    Create free account
  • 1
    Visual Boy Advance - M

    Visual Boy Advance - M

    Emulator for the Game Boy, Game Boy Color, and Game Boy Advance

    Visual Boy Advance - M (VBA-M) is an open-source emulator designed to run Game Boy, Game Boy Color, and Game Boy Advance games on modern systems. It is a continuation and improvement of the original Visual Boy Advance project, with enhanced accuracy, performance, and compatibility. VBA-M supports multiple platforms, making it accessible across Windows, macOS, and Linux environments.
    Downloads: 53 This Week
    Last Update:
    See Project
  • 2
    SameBoy

    SameBoy

    Game Boy and Game Boy Color emulator written in C

    ...Supports Game Boy (DMG), Game Boy Pocket and Light (MGB), Game Boy Color (CGB) and GBC-Mode Game Boy Advance (AGB) emulation. Supports accurate high level emulation of Super Game Boy (SGB; NTSC and PAL) and Super Game Boy 2 (SGB2). High quality 96KHz audio. Battery save support. Save states. Follows the BESS specification for cross-compatibility with other emulators.
    Downloads: 7 This Week
    Last Update:
    See Project
  • 3
    Gearboy

    Gearboy

    Game Boy / Game Boy Color / Super Game Boy emulator, debugger

    Gearboy is a high-performance, cross-platform Game Boy emulator written in C++ that focuses on delivering accurate emulation alongside powerful debugging capabilities. It supports Game Boy, Game Boy Color, and Super Game Boy systems, providing a comprehensive solution for handheld console emulation. The emulator includes a wide range of features such as save states, cheat support, and compressed ROM loading, making it suitable for both casual gameplay and advanced use cases. ...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 4
    mGBA

    mGBA

    mGBA Game Boy Advance Emulator

    mGBA is a high-performance, open-source emulator designed to accurately replicate the behavior of the Game Boy Advance hardware while maintaining fast execution across a wide range of devices. The project was created with the goal of improving both accuracy and speed compared to earlier emulators, achieving a balance that allows games to run reliably even on lower-end systems. It supports not only Game Boy Advance titles but also Game Boy and Game Boy Color games, making it a versatile multi-generation emulator. ...
    Downloads: 5 This Week
    Last Update:
    See Project
  • Go From AI Idea to AI App Fast Icon
    Go From AI Idea to AI App Fast

    One platform to build, fine-tune, and deploy ML models. No MLOps team required.

    Access Gemini 3 and 200+ models. Build chatbots, agents, or custom models with built-in monitoring and scaling.
    Try Free
  • 5
    SkyEmu

    SkyEmu

    Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator

    SkyEmu is a modern, multi-system handheld emulator that supports Game Boy, Game Boy Color, Game Boy Advance, and experimental Nintendo DS emulation, with a strong focus on balancing accuracy, performance, and usability. It is designed as a low-level emulator that accurately reproduces hardware behavior while still offering a smooth and accessible user experience across a wide range of platforms. The emulator is highly portable, supporting desktop operating systems, mobile devices, and even web browsers through WebAssembly builds. ...
    Downloads: 46 This Week
    Last Update:
    See Project
  • 6
    PyBoy

    PyBoy

    Game Boy emulator written in Python

    PyBoy is an open-source Game Boy emulator written in Python, designed for both gameplay and AI experimentation. It allows users to run classic Game Boy games while providing a powerful API for automation, scripting, and reinforcement learning. Developers can interact directly with game memory, inputs, and screen data, making it ideal for training bots and analyzing game mechanics.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    Mohanson GameBoy is a minimalist Game Boy emulator project focused on clarity, experimentation, and educational value rather than full compatibility or performance optimization. It is designed as a clean implementation of the Game Boy architecture, typically written in a high-level language such as Python or Rust depending on the version, making it approachable for developers studying emulator design.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    NanoBoyAdvance is a cycle-accurate Game Boy Advance emulator that prioritizes precision and correctness in replicating original hardware behavior. It is designed to emulate the GBA at a very low level, including CPU timing, DMA operations, graphics processing, and memory behavior, ensuring that even edge cases and obscure hardware quirks are faithfully reproduced. The emulator achieves extremely high compatibility, passing multiple hardware test suites and accurately running games that rely on precise timing conditions. ...
    Downloads: 10 This Week
    Last Update:
    See Project
  • 9
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    This project represents a community-driven effort to provide an easy-to-build and easy-to-modify cartridge dumper. Completely stand-alone, does not need a PC to operate (unless for updating firmware). Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards....
    Downloads: 0 This Week
    Last Update:
    See Project
  • Earn up to 16% annual interest with Nexo. Icon
    Earn up to 16% annual interest with Nexo.

    Access competitive interest rates on your digital assets.

    Generate interest, borrow against your crypto, and trade a range of cryptocurrencies — all in one platform. Geographic restrictions, eligibility, and terms apply.
    Get started with Nexo.
  • 10
    Nunu

    Nunu

    A CLI tool for building Go applications

    Nunu is a CLI scaffolding tool for building Go applications; it aggregates and encapsulates popular Go ecosystem libraries to provide a modular, high‑performance, extensible foundation, complete with documentation and test support. Nunu is a scaffolding tool for building Go applications. Its name comes from a game character in League of Legends, a little boy riding on the shoulders of a Yeti. Just like Nunu, this project stands on the shoulders of giants, as it is built upon a combination of popular libraries from the Go ecosystem. This combination allows you to quickly build efficient and reliable applications. Nunu encapsulates popular libraries that Gophers are familiar with, allowing you to easily customize the application to meet specific requirements.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 11
    retro-go

    retro-go

    Retro emulation for the ODROID-GO and other ESP32 devices

    ...It includes a simple user interface for browsing ROMs, launching games, and managing system settings directly on the device. retro-go supports several classic platforms such as NES, Game Boy, and other early consoles, depending on available builds and hardware capabilities. Its design makes it ideal for DIY handheld consoles and hobbyist hardware projects, where minimal resource usage is critical.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 12
    FranMsxApps

    FranMsxApps

    My MSX programs and some additional .cas tools

    ...There is a web page that you can visit: https://www.frojasg1.com:8443/downloads_web/web/html/aplisMSX.html?origin=sourceforge Some of the programs are cool. The most relevant are: - A graphic designer in Assembler Z-80 - A ship game in Assembler Z-80 - A text to speech in Spanish. - The seed of a maze game. - My version of Tetris in Assembler Z-80 There are some demo videos, and even a video of a hisoft assembler session. I hope you enjoy
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Viboy Color

    Viboy Color

    Educational Game Boy Color Emulator written in Python via Vibe Coding.

    Viboy Color is an open-source, clean-room implementation of the Game Boy Color hardware, developed entirely in Python using the Pygame-ce library. Key Features: Educational Core: Designed to document the LR35902 CPU architecture. Clean Room Design: No copyrighted code or official ROMs included. Cross-Platform: Runs on Windows, Linux, and macOS. This project serves as a living documentation of emulator development using modern AI-assisted workflows ("Vibe Coding"). ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Command & Conquer Red Alert

    Command & Conquer Red Alert

    Command and Conquer: Red Alert original source code

    Electronic Arts Inc. has released the source code for Command & Conquer Red Alert under the GPL V3 license below, with additional terms at the bottom. This ZIP file is the full repository snapshot and includes source code for Command & Conquer Red Alert. This release provides support to the Steam Workshop for the game. Command and Conquer: Red Alert is a classic real-time strategy (RTS) game developed by Electronic Arts, with its source code available on GitHub for archival and...
    Leader badge
    Downloads: 44 This Week
    Last Update:
    See Project
  • 15
    Kobo64

    Kobo64

    A Kobo Deluxe like game for the Commodore 64

    Kobo64 is a space shooter game which can be considered as a "port" of Kobo Deluxe for the Commodore 64 platform. There are many similarities like maps or enemies, but the algorithms were altered to better fit to the platform limitations. It was written in 6502 assembler (64tass) for performance reasons. The game was an entry for the RGCD 2013 16KiB cartridge game competition.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    ELENA Programming Language

    ELENA Programming Language

    an object-oriented language with late binding

    ELENA is a general-purpose, pure object-oriented language with late binding. It promotes more object-oriented program design, reusable and more standardized code. The package includes compiler, IDE, ELENA libraries and samples
    Leader badge
    Downloads: 18 This Week
    Last Update:
    See Project
  • 17

    VIC-2020 MINIMON Cartridge

    Machine Language Monitor for Commodore VIC-20

    MINIMON is a Machine Language Monitor for the Commodore VIC-20. It is a combined hardware/software project: a cartridge for the computer's expansion port (with a cartridge extender for a secondary cartridge), plus firmware, which is the actual MINIMON monitor. MINIMON features all commands usually expected from a debugger/monitor: Memory dump and edit, Register dump and edit, Execute code from monitor, Direct Assembler and Disassembler (all documented opcodes of the NMOS 6502),...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 18
    sdcc-z80n-mingw64-binaries

    sdcc-z80n-mingw64-binaries

    A z80n-targeted repack of SDCC Win64 snapshot

    This is a z80n-targeted repackaged snapshot of a Win64 build of SDCC - free open source, retargettable, optimizing ISO C compiler ( https://sdcc.sourceforge.net/ ) "Free open source, retargettable, optimizing ISO C compiler suite that targets a growing list of processors including the Intel MCS-51 based (8031, 8032, 8051, 8052, etc.), Maxim (formerly Dallas) DS80C390 variants, Freescale (formerly Motorola) HC08 based (hc08, s08), Zilog Z80 based MCUs (Z80, Z80N, Z180, SM83 (e.g. Game Boy), Rabbit 2000, Rabbit 2000A/3000, Rabbit 3000A, TLCS-90, R800), STMicroelectronics STM8, Padauk PDK14 and PDK15 and MOS 6502." This repack is suitable only for the compilation for z80n target. The exact build number can be seen by typing sdcc --version It also includes the sources from the 'device' directory from the SDCC's sources snapshot with the same build number and a Win64 build of ihx2bin by Jari Komppa (github.com/jarikomppa)
    Downloads: 1 This Week
    Last Update:
    See Project
  • 19
    pokegb

    pokegb

    A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.

    pokegb is an extremely compact and specialized Game Boy emulator written in C++ that is intentionally designed to run only Pokémon Red and Blue, rather than providing general-purpose compatibility. The project is notable for its extreme minimalism, with an implementation of roughly a few dozen lines of code, making it closer to a proof of concept or code-golf experiment than a traditional emulator.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20

    Living With Roommates

    LwR is an new interactive adult game only for Windows at Version 7.

    Based on the technique of Scroeville I worked for months on a new, interactive adult game: The protagonist is Tom, a boy who does live in a flat-sharing community with three women. Tom wakes up on New Year's Day in the morning with a wild dream and has to realize that the whole thing wasn't a dream after all. Tom can't remember almost anything about his roommates. He has forgotten their names and other things. Tom still has to go to high school, but he also has to work on his looks. ...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 21
    Cheat Engine

    Cheat Engine

    A development environment focused on modding

    Cheat Engine is an open source development environment that’s focused on modding, or modifying single player games running under window so you can play them according to your personal preferences. You can make games harder or easier as you wish, through various mod options. It also comes with many other features to help debug games and other applications, and protect your system by letting you inspect memory modifications by backdoors. Cheat Engine also comes with extensive scripting...
    Downloads: 376 This Week
    Last Update:
    See Project
  • 22
    GB Studio Community Assets

    GB Studio Community Assets

    A repository of user-submitted original assets usable in GB Studio

    GB Studio Community Assets is a curated collection of free and open-source assets for use in GB Studio, a visual game development tool for creating Game Boy-style games. The repository includes characters, tilesets, UI elements, and music, all compatible with the Game Boy hardware style.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    Free Pascal Compiler

    Free Pascal Compiler

    Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler

    A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, Android, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
    Leader badge
    Downloads: 3,186 This Week
    Last Update:
    See Project
  • 24
    wasmboy

    wasmboy

    Game Boy / Game Boy Color Emulator Library

    wasmboy is a Game Boy and Game Boy Color emulator built using WebAssembly and JavaScript, designed to run efficiently in both browsers and Node environments. It leverages modern web technologies such as HTML5 canvas and the Web Audio API to deliver graphics and sound directly within a web interface. The project emphasizes portability and integration, allowing it to be embedded into other applications as a reusable dependency.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    gbDoom3

    gbDoom3

    A fork of dhewm3 with an emphasis on modernisation and vanilla Doom 3

    gbDoom3 is a fork of dhewm3 with a series of modernisations, performance improvements and an emphasis on being bug-compatible with vanilla Doom 3. This does NOT support the BFG edition of Doom 3. This fork was created to give an overhaul to Doom 3 that the parent project isn't willing to do. Performance improvements for macOS (Intel and M1) as well as additional assembler code for such systems, removing legacy code for SSE support, making Carmack's reverse standard and reverting all...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • 3
  • 4
  • Next
MongoDB Logo MongoDB