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Coffee GB is a Gameboy Color emulator written in Java 8. It's meant to be a development exercise. More info can be found in the blog post. First I implemented all the Gameboy CPU opcodes. It’s not exactly the Z80, but it’s pretty close. As a reference, I’ve used the GameBoy CPU Manual - later on I discovered that it has a few typos and is not specific enough for some of the operations. After implementing the opcodes and memory (modelled by an int[] array) I was eager to check whether it’s...
An 8 bit emulator created on the scratch, including an assembler.
...There is a rudimentary rom that implements some basic functions like line input, or a system clock.
Also there is a snake game, (depending on that rom), as a reference and for fun!
Take a look, give me your reply!
When having ideas for better performance, let me know!