9 projects for "input-leap" with 2 filters applied:

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  • 1
    N64 Wasm

    N64 Wasm

    A web based N64 Emulator

    ...The project demonstrates how modern browser technologies can handle complex emulation tasks efficiently. It focuses on accessibility, allowing users to play retro games on any device with a compatible browser. The emulator integrates input handling and rendering pipelines optimized for web performance. It also serves as a technical showcase of WebAssembly’s capabilities for high-performance applications. Overall, N64Wasm bridges retro gaming and modern web platforms.
    Downloads: 18 This Week
    Last Update:
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  • 2
    JSNES

    JSNES

    A JavaScript NES emulator

    ...The project is designed as a library, allowing developers to embed emulation capabilities into web applications or custom interfaces. It includes support for rendering graphics via canvas, handling audio output, and processing input from keyboards or gamepads. The architecture mirrors real hardware systems, making it both an educational tool and a practical emulator. It also supports features such as save states and cheat codes, enhancing usability. Overall, jsnes demonstrates how complex hardware systems can be recreated in software using modern web technologies.
    Downloads: 0 This Week
    Last Update:
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  • 3
    wasmboy

    wasmboy

    Game Boy / Game Boy Color Emulator Library

    ...The project emphasizes portability and integration, allowing it to be embedded into other applications as a reusable dependency. It supports a wide range of emulator features including save states, input handling, and performance tuning options for lower-end devices. WasmBoy also includes a powerful debugging environment that exposes internal emulator components such as CPU registers, memory maps, and graphical data structures. By using Web Workers, it enables parallelized rendering and improved performance across different platforms.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Android Emulator M1 Preview

    Android Emulator M1 Preview

    Preview of some basic Android emulation functionality

    ...It documented limitations typical of a preview—graphics features, sensor fidelity, and compatibility quirks—while outlining the path to parity with established macOS targets. Developers could test app installs, basic input, and network scenarios to validate their toolchains ahead of mainstream IDE support. The project also served as a staging ground for feedback on Hypervisor.framework usage, Metal rendering, and system image formats for ARM guests. Although superseded by stable emulator releases, it remains a useful historical reference for how Android tooling crossed the Apple Silicon transition.
    Downloads: 0 This Week
    Last Update:
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  • 5
    achtbit

    achtbit

    An 8 bit emulator created on the scratch, including an assembler.

    ...This system is an experimental 8 bit, 16 color computer, with a processer similar to Z80, that (on my laptop using linux with NO opengl support) achieves up to 1.2 Million instructions per second and 50 Hz. screen refresh rate. It has a builtin assembler to load assembler programs. There is a rudimentary rom that implements some basic functions like line input, or a system clock. Also there is a snake game, (depending on that rom), as a reference and for fun! Take a look, give me your reply! When having ideas for better performance, let me know!
    Downloads: 0 This Week
    Last Update:
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  • 6

    CuteMupen

    GUI for Mupen64Plus Nintendo 64 emulator

    CuteMupen is a graphical (GUI based on Qt library) front-end for the cross-platform Mupen64Plus N64 emulator.
    Downloads: 0 This Week
    Last Update:
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  • 7
    EmuLinker is a fully featured Kaillera network server. Kaillera is a client/server system that virtually any emulator can implement to enable network play, by mapping "Player 2" input to another user over the Internet using UDP network communication.
    Downloads: 6 This Week
    Last Update:
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  • 8
    This project aims at PC emulation of a Renault car CD changer. With a small hardware interface, a carPC can then talk to the head unit, activate its SPDIF input, understand commands and send information back to the display.
    Downloads: 0 This Week
    Last Update:
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  • 9
    This project is a implementation of the in1660 course assignment of the Delft University of Technology. It is a simulator of an operating system scheduler in Java. It has sample processes/jobs as input and shows how the recources are divided.
    Downloads: 0 This Week
    Last Update:
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