Showing 3 open source projects for "shaders"

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    Graphics Workshop

    Graphics Workshop

    Learn computer graphics by writing GPU shaders

    Graphics Workshop is an educational computer graphics repository built around writing GPU shaders. It teaches graphics concepts through interactive two-dimensional and three-dimensional browser projects. The workshop covers topics such as fragment shaders, procedural textures, rasterization, lighting, stylized rendering, and real-time ray tracing. It is designed so learners can focus on shader code while the surrounding WebGL and JavaScript harness is already provided. ...
    Downloads: 0 This Week
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  • 2
    3D Game Shaders for Beginners

    3D Game Shaders for Beginners

    A step-by-step guide to implementing SSAO for 3D games

    ...I've explained each technique in such a way that you can take what you learn here and apply/port it to whatever stack you use—be it Godot, Unity, Unreal, or something else. For the glue in between the shaders, I've chosen the fabulous Panda3D game engine and the OpenGL Shading Language (GLSL). So if that is your stack, then you'll also get the benefit of learning how to use these shading techniques with Panda3D and OpenGL specifically.
    Downloads: 3 This Week
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  • 3
    This is a 3D graphics lib providing the tools easily load and draw 3D meshes on the screen. It also provides a SceneGraphManager for culling. The rendering pipeline is completly based on shaders so no fixed functions.
    Downloads: 0 This Week
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