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Superficially, Dominoes on Acid is a solitaire variant of Dominoes with weird colorful tiles. But on a deeper level it is a GUI for natural deduction. Every completed domino is equivalent to a proof of a tautology in classical propositional logic.
Bismillahi Rahmani Rahim. The Arabic Alphabet Learner is an attempt to make the learning of alphabets interesting to children. The software is distributed free of cost.
QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
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Orient is the prototype for an educational role-playing game for intercultural education. It originates from the EU funded research project eCircus. The software uses tangible user interfaces and innovative psychology inspired character AI.
Mobile game based learning. Configurable J2ME game for mobile phones. Graphical aspects and contents can be fully customized (no recompiling needed). Three ready games on health, maritime issues and career guidance included as examples. See mGBL project
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Tetris clone game totally written in Java (1.6) with NetBeans. Highly configurable and modular. It will include pieces editor, multiplayer and more. It runs on any system with JRE 1.6 installed.
This project contains a framework, built to be used in a Digital Game Design Undergraduate course. Such framework allow a better learning of object-oriented principles by first-grade students.
FearNot! is an interactive drama/video game that teaches children strategies to prevent bullying and social exclusion. It originates from the EU funded research projects Victec and eCircus. The software uses innovative psychology inspired character AI.
Hang Man is a game for 2 players. Player 1 enters a word and the other attempts to guess it. There are 2 game modes: Easy & Hard. In easy mode 6 invalid guesses are allowed and in hard 4 are allowed.
Math game where up to 4 students can play online against each other. By moving their figurines around a colorful pseudo 3D board, players answer math questions and can play tricks against their opponents. Client and server distributed under Affero GPL 1.
WeiLiYu ("feed the koi") is a Chinese character/pinyin learning game. Koi with characters on their heads swim down the screen, typing a character's pronunciation causes food to drop, which that fish eats.
REAL is an agent-based educational gaming environment that allows users to (1)construct an imaginary world; (2)reflect upon the quality of their understanding of that world; and (3) test this understanding out in a dynamically generated simulation game.
Online game for developers. Program your team of 4 ants (in LISP) that can reproduce and gain experience and fight against another players in different game modes(CTF, TDM, DM)!
The project is to make a site with a program to learn chess for children of 6-12 years old. The program wil run in an applet and linked to a MYSQL database. Hans Nuijen is the creator of the method how to learn the game playful.
Fully customizable & easy to use dictionary, with advance features including musical support, "Word Power Game", a never before "medical dictionary",containing plethora of medical words.Ideal for Crossword lovers, Doctors, & GRE Aspirants.