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SeaBreeze is a device driver library that provides an interface to select Ocean Optics spectrometers. It is written in C/C++ and builds and runs on Windows (XP/7/8), MacOSX, and Linux (x86/x64/ARM).
MieConScat is a GUI/Console program for generating MIE SCATtering data as a table of cross sections. It can generate scattering cross sections over specified angular ranges and total absorption cross sections.
It was initially developed to aid work with optical particle counters (OPC) especially when CONverting data between cross section and diameter space. These methods are described in Rosenberg et al. 2012, Particle sizing calibration with refractive index correction for light scattering...
PIHMgis is a “tightly-coupled” GIS interface to Penn State Integrated Hydrologic Model (PIHM). It is open source, platform independent and extensible. The “tightly-coupled” integrated GIS interface to PIHM has been created in the Open Source QGIS
SEG-Y files need special compression because they don't compress well using gzip and the like. The code is cross-platform C++ using nothing else than standard system libraries. This is a spin-off from the OpendTect project (http://opendtect.org).
Rachis, A Cross-platform Hierarchical Identification System. Rachis is an application for the cataloguing and identification of entities (taxa). It is being implemented from scratch, but is based heavily on the lessons learned from Taxabase.
WARNING! HPGL source code (NOT the releases, they are still here) now moved to the GitHub at https://github.com/hpgl/hpgl. Please, update your bookmarks!
**Decrepit notice**
This project is now being replaced by a much snazzier platform that integrates QGIS and GMSH. See https://launchpad.net/meshing for further details.
Project goal is to generate a toolkit for 2D and 3D bathymetric mesh generation via an anisotropic adaptive mesh method. Emphasis is on approximation with clearly defined error goals so that the final model is quantitatively useful.
This project is an initial reference implementation of the VSI-E protocol. The implementation has been done using the C/C++ language and is in the form of a re-useable library developed on the Linux platform.