Showing 8 open source projects for "java memory game"

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  • 1
    WLHostMachineStats
    WLHostMachineStats is a small agent (JMX MBean) that runs in every WebLogic Server in a WebLogic domain. It is used to collect statistics (O.S. CPU/Memory/Network usage) from the machine hosting each WebLogic Server instance. Also see DomainHealth.
    Downloads: 0 This Week
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  • 2
    Infinispan

    Infinispan

    High performance distributed in-memory key/value store

    Infinispan is an open source, Java based data grid platform. ***IMPORTANT*** Starting with Infinispan 5.0.0.FINAL, Infinispan releases are no longer hosted in Sourceforge. They can now be located in www.jboss.org/infinispan/downloads
    Downloads: 0 This Week
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  • 3
    p2p4Peppa
    Italian version of the game Hearts. The game use a central server for chat and authentication; the table is p2p among players. The game supports n-1 crashes of the playing peers.
    Downloads: 0 This Week
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  • 4
    Patches to the Quake II game engine to enable it to run as a massively multiplayer online game with one world spanning multiple servers.
    Downloads: 0 This Week
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  • 5
    JVMCluster Features: - clusterable Java Virtual Machine (based on PVM) - uses CPPVM as adapter layer to PVM - object persistent layer integrated into JVM - memory management unit is based on integrated relational database - JDBC/ODBC api to acces
    Downloads: 0 This Week
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  • 6
    The rmiBlackJack is a client/server game developed in java, using RMI as the comunication layer. The game suports at most 7 players, the clients are updated every time someone takes an action by the use of RMI callbacks.
    Downloads: 0 This Week
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  • 7
    The Tiny Grasshopper Cache Store provides a memory based, least recently used (LRU), thread-safe caching mechanism that can openly cache any Java Object. The cache store is easy to use and doesn't require any setup.
    Downloads: 0 This Week
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  • 8
    A Java client for the memcached protocol with a configurable client-side in-process memory cache supporting replacement/eviction strategies (least-recently-used, least-frequently-used, first-in-first-out) designed to provide extremely low-latency lookup.
    Downloads: 0 This Week
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