Showing 12 open source projects for "audio source separation"

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  • 1
    MARF is a general cross-platform framework with a collection of algorithms for audio (voice, speech, and sound) and natural language text analysis and recognition along with sample applications (identification, NLP, etc.) of its use, implemented in Java.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 2
    MediaEncodingCluster is an Enterprise Class, Video Cluster Environment with a Plattform Independent Client - Server Architecture for distributed video/audio converting/encoding tool over a grid Computing Network Design. more on http://docs.codergrid.de
    Downloads: 0 This Week
    Last Update:
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  • 3
    MCE Controller

    MCE Controller

    MCE Controller has been moved to CodePlex. http://mcec.codeplex.com/

    MCE Controller home page: http://mcec.codeplex.com/
    Downloads: 1 This Week
    Last Update:
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  • 4
    WOSH Framework - Wide Open Smart Home
    WOSH is a multi-platform message-oriented middleware written in ANSI C++. Service oriented architecture, designed for network distributed computing. Already working: Audio multimedia, X10, remote control (WinMobile, GTalk) and much more..
    Downloads: 0 This Week
    Last Update:
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  • 5
    Project c2h - cetacean to human - building Seadragon, a tool for the scientific research of the acoustic communication of cetaceans, supporting the creation, emission, and recognition of underwater whistles. The blog: http://leafyseadragon.blogspot.com/
    Downloads: 0 This Week
    Last Update:
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  • 6
    Exscalibar is an EXtendable, SCalable Architecture for Live, Interactive or Batch-orientated Audio-signal Refinement.
    Downloads: 0 This Week
    Last Update:
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  • 7
    DAI = Distributed Artificial Intelligence The projected is intended to be a test bed for AI related concepts and technologies, not necessarily an end user product, though that could change. Some of the modules can be modified for other uses.
    Downloads: 0 This Week
    Last Update:
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  • 8
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 1 This Week
    Last Update:
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  • 9
    nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Generic clustering/load-balancing platform (over a LAN or internet) using java based P2P Aorta workers that execute java "tasklets". Various tasklets can be implemented to solve fractals, process images, render webpages, crack RSA "brute force".
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    A Winamp plug-in that implements a simple web-server that exposes a SOAP interface to control the Winamp player remotely. Will use EasySoap++.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 12
    An audio server based on a plugin architecture supporting features like network synchronisation between multiple instances, shared database and the usual like equalizer, crossfader, etc.
    Downloads: 0 This Week
    Last Update:
    See Project
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