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DolphinNet is an easy to use server and distributed processing library for Java. It uses objects to communicate between a client and server. DolphinNet approaches this task using object serialization over a standard TCP/IP connection.
Alternative implementation of Spring framework remoting subsystem that supports different schemes of remote communication between client and server (1-1, 1-many, dynamic services discovering).
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EmGeeGen is a server-client information distribution system, tailored for use with the EmGee role playing system (though the theoretical platform should be useful for a variety of tasks).
WeatherMatrix project that weather remind service suit,is consist of wxWeather that client side,weather reminder program wxWidget-based and Weather Community that wxWeather auxiliary part,server side,provide opening weather service.
A small client/server/node application written in java for distributed computing, or clustering. you write your programs to use this system, you create an object with a meathod to run and send it to the server that assign it a node.
POV-Ray Animations for everyone from everyone.
Use the power of many Computer connected to the Internet to raytrace long or complex Animations with the freeware Raytracer POVRay (http:/www.povray.org/). Each Client gets a "work unit" from the Server an
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
NetComm4j is a java communication API to create clientserver applications where clients can make requests to a server and wait for responses. It also provides an event mechanism to enable clients to receive asynchronous messages from server.
Java package containing architecture to distribute CPU intensive processing tasks across the internet. A generic client will be capable of running any task the server provides it, automatically updating the code it runs.
The TclSOAP package provides a mechanism to bind Tcl command procedures to remote procedure calls using the Simple Object Access Protocol (SOAP) and XML-RPC over HTTP. Both client and server code is provided.
The rmiBlackJack is a client/server game developed in java, using RMI as the comunication layer. The game suports at most 7 players, the clients are updated every time someone takes an action by the use of RMI callbacks.
The goal of Operation Project X is to crack the 2048-bit RSA private encryption key Microsoft uses to sign Xbox media, by using distributed computing. This key could be used by Xbox owners to run homebrew code on their machines.
Open middleware server. Message based comminication between the server (module controller) and the modules.
Communication between client and server with mailslot, tcp/ip or http. Additionally modules may be activated by timer or hot keys.
A mobile agent framework. Instead of relying on protocols across the wire, send an agent to the server to execute.
An example is encryption: send an agent to retrieve data, but let it do the encryption. Client side encryption on the server!
XmlRpc++ is an implementation of the XmlRpc protocol written in C++, based upon Shilad Sen's excellent py-xmlrpc library. It is designed to make it easy to incorporate XmlRpc client+server support into C++ applications and requires no other libraries.
This project is a lightweight framework for Smart Proxies and Interceptors in RMI. Simple to use, only requires modifications to server side code. Good for implementing security, logging, client-side caching, QoS in distributed apps.
The project is dedicated to create a graphical Win32 tool, which allows to install, run and administer the Chessbrain Peernode server (=the chessbrain client) on Win32 machines.
"Netlands Project" is a <b>Graphical MUD engine</b>, it comes with a distributed world server, an advanced IA server, a Macromedia Flash MX client and a predefined world named WOARPS, full of ready to go adventures.
isectd is a middleware daemon that provides many-to-many client-to-server connectivity. Supports multiplexing requests to multiple server processes over IP networks.
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
jvmShare is aiming to provide a server-client system that shares resources across the network. Since it is written in Java, clients shares their resources by providing their JVMs to the central server. The server will schedule tasks to these clients.
Java Remote Method Call provides a Framework for remote method invocation on Java objects which solves the limitations of Java RMI. It provides a way for bidirectional communication of object states, between Client and Server.
GP@home is a new group/project dedicated to fully utilizing the combined concepts of genetic programming and distributed computing to improve the quality of life for all human beings. Nothing is impossible working together.