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1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
a 3d replacement for mosix's boring text based mon program.
Interaces with gomd (www.nonngu.org/gomd) so you dont have
to run this big openGL app on your cluster, just a handy server.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Healthcare Xchange Protocol for interoperative communications. Data exchange/transfer, platform independent,XML-RPC, HL7, SOAP, EDIFACT, simple,easy, authenticated, secure, transparent, no geo-restrictions, open sourced, peer reviewed, collab development
Clipshare is a component based distribueret clipboard which enables users to copy/paste clipboard data to/from other users on a Local Area Network. Clipshare uses a discovery service, that automatically displays users running the application
The BCR flavor of Cooperative Data Sharing (CDS) is a scalable, portable, flexible C-based API and daemon for initiating and communicating between processes/threads in uniprocessor and multiprocessor (e.g. distributed, SMP, and parallel) platforms.