...This is useful when the grid app has been updated.
Slimgrid is very robust. One of his successful mission was to perform more than 140.000 tasks in the grid with 40+ computers located in three different countries (Norway, Germany, Canada) and behind various firewalls (University labs).
DReAMSim provides a simple simulation framework for modeling homogeneous and/or heterogeneous (re)-configurable processing elements in a large-scale distributed environment. In particular, DReAMSim enables users to model task scheduling techniques at a preliminary design stage in order to investigate their performance potential.
The simulation framework makes it easy to extract various performance and resource utilization related statistics to study the behavior of different task...
Core Balance is a simple TCP Load Balancing proxy designed to balance connections based on node speed and number of cores. The design was intended to balance a distcc cluster. It features a status report in HTTP and an interactive mode.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
This site is intended as a location containing a suite of tools to (1) Aid in the design of db APIs to be utilized in a J2EE environment and (2) generate stubs for the db API, Java classes and SQL DDL necessary to support the MVC pattern and the Data Own
Java n-tier Framework and GUI Screen builder/designer, supporting 1, 2 and 3 tier mixed architectures to databases, application servers or local persistent data in files. Extensive documentation including launching from a Web Server.