With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Ship Agents Faster
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
A suite of software tools written in Java for authoring and delivery of IMS standard-compliant learning objects. *** This site only contains the source code. For the binaries go to http://www.reload.ac.uk ***
WOSH is a multi-platform message-oriented middleware written in ANSI C++. Service oriented architecture, designed for network distributed computing. Already working: Audio multimedia, X10, remote control (WinMobile, GTalk) and much more..
BSPonMPI is an implementation of the BSPlib standard on top of MPI. Both MPI and BSPlib are API's of communication routines meant for parallel computing, but BSPlib is easier to learn and its performance easier to predict.
New to Google Cloud? Get $300 in credits to explore Compute Engine, BigQuery, Cloud Run, Gemini Enterprise Agent Platform, and more.
Start your next project with $300 in free Google Cloud credit. Spin up VMs, run containers, query petabytes in BigQuery, or build agents with Gemini Enterprise Agent Platform. Once your credits are used, keep building with 20+ always-free tier products including Compute Engine, Cloud Storage, GKE, and Cloud Run functions. No commitment required—just sign up and start building.
JMS/Joram implementation of the Bully election algorithm. It is a library to be used by a process' implementation to make it transparently manage coordinator's elections, while it carries out business logic. A sample application is included.
Tiny Distributed Computing Library is an easy to use cross-platform library for performing distributed computations. It is written in C++ and designed with good performance and modularity in mind.
ZooKeeper is a high available and reliable coordination system. We have moved to Apache. Please go to our new project page at http://hadoop.apache.org/zookeeper/
Compliant and Reliable File Transfers Backed by Top Security Certifications
Cerberus FTP Server delivers SOC 2 Type II certified security and FIPS 140-2 validated encryption.
Stop relying on non-certified, legacy file transfer tools that creak under the weight of modern security demands. Get full audit trails, advanced access controls and more supported by an award-winning team of experts. Start your free 25-day trial today.
Cube Platform is a decentralized grid computing system that uses P2P Pastry protocol for communication between nodes. It's a big data storage written in Java.
InterMap is an Internet mapping application that allows the user to combine interactive maps from distributed Internet Map Servers in a browser. InterMap supports OpenGIS WMS and ESRI-ArcIMS and can be fully integrated with the GeoNetwork Metadata portal
RangeSim is a collection of classes for simulating distributed protocols for range search on P2P (peer-to-peer) network environments. It is based upon the PeerSim simulator, which offers easy configuration, extendability and high performance.
sandboss is a messaging framework generator that creates complete communications, persistency, UI forms, configuration management, and runtime control infrastructure from struct and node declarations. Full generator support in the dependency-aware build
UniNet is an open source project created to achieve an open dCPMS (Distributed Contents & Processing Management System). [http://uninet.sourceforge.net]
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
NHost is a universal server for DotNet objects. You create your assemblies with business objects and then use NHost to publish them. It is written in C# and works on .NET, Portable.NET and Mono on Linux and Windows.
A small client/server/node application written in java for distributed computing, or clustering. you write your programs to use this system, you create an object with a meathod to run and send it to the server that assign it a node.
A Java implementation of the Common Gnutella2 Standard specification. The Treehouse Project provides a generic framework for P2P applications that use the Gnutella 2 infrastructure for distributed computing.
Provides a portable C++ API and implementation of WS-Reliability.
Provides C++ message element classes and implements SOAP messaging using EasySoap. Uses Boost, expat, and optionally gSoap.
Soon: Finite state machine protocol implementation.
The rmiBlackJack is a client/server game developed in java, using RMI as the comunication layer. The game suports at most 7 players, the clients are updated every time someone takes an action by the use of RMI callbacks.
XMLbrain is a XML Middleware.
XMLbrain is not active right now. Its just a nice XML everywhere idea. Programs and Data are in XML, they are flowing through the System. meanwhile known Tags are substituted....... it'll be back :-)
Peekabooty is a peer-to-peer application which can route web page requests around firewalls. This is done by asking hosts in the network that are not censored to fetch censored web pages.