Showing 10 open source projects for "graphics library"

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    Render Farm Manager, Project Tracker.

    Render Farm Manager, Project Tracker.

    CGRU: Afanasy render farm manager and RULES project tracker.

    CGRU is an open source CG tools pack, includes Afanasy render farm manager and RULES project tracker.
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    Downloads: 21 This Week
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  • 2
    Distributed MultiThreaded Checkpointing

    Distributed MultiThreaded Checkpointing

    Checkpoint/Restart functionality for Linux processes

    ...For the newest releases of DMTCP, please go to: https://github.com/dmtcp/dmtcp Among the applications supported by DMTCP are MPI (various implementations), OpenMP, MATLAB, Python, Perl, R, and many programming languages and shell scripting languages. With the use of TightVNC, it can also checkpoint and restart X-Window applications. The OpenGL library for 3D-graphics is supported through a special plugin. It also has strong support for HPC (High Performance Computing) environments, including MPI and SLURM, through the github MANA project: https://github.com/mpickpt/mana
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    Downloads: 2 This Week
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  • 3
    FlowVR
    FlowVR is an open source middleware tailored for high performance in situ data processing and analytics running on large parallel machines
    Downloads: 0 This Week
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  • 4
    Equalizer - Parallel Rendering
    Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.
    Downloads: 5 This Week
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  • 5
    glomp is an open source multipipe OpenGL library. Its intent is to automatically distribute 3D graphics computations over multiple graphics card on the same machine.
    Downloads: 0 This Week
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  • 6
    Open Source Remote Sensing OSSIM project, pronounced "awesome", will leverage existing algorithms/tools/packages from the open source community in construction of the ultimate Remote Sensing/Image Processing/GIS package. osgPlanet extends OSSIM and Op
    Downloads: 0 This Week
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  • 7
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 3 This Week
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  • 8
    JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
    Downloads: 0 This Week
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  • 9
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 1 This Week
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    Build Agents and Models on One Platform

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  • 10
    Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.
    Downloads: 0 This Week
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