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C++ Widget Library for CGI/FastCGI applications based on Ajax. Test cases for Tomcat Server and XDAQ framework are available. Widgets included: Tab,Form,Button,Tree,LayoutContainer,Frame,Table,Dialog,FishEyeMenu,EventHandler, etc.
iROS is a meta-operating system for technology-rich "interactive rooms". The core components (Event Heap, DataHeap, iCrafter) provide communication, data storage, and service management for an iRoom.
The Multi-Simulator Interface (MSI) is a simulation interconnection engine. It connects simulations by synchronizing their clocks and data. It is a light-weight HLA alternative.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
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The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
"QoS_Man" is a project for simulating QoS manager in Dynamic Real-Time Systems(DRTS).The QoS manager is just part of proposed architechtural model for resource management in DRTS.For more information, visit "results n papers" dir in cvs repository.
The project is a data-parallel C++ library to teach parallel programming concepts. We intend to make this library portable, small, and easy to extend to work with real parallel message passing systems such as MPI and PVM.
Darrell Raymond Ulm
YAML (tm) is a straight-forward data serilization language, offering an alternative to XML where markup (named lists and mixed content) are not needed. YAML borrows ideas from rfc822, SAX, C, HTML, Perl, and Python.
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In multi-threaded and multi-process applications it is often desirable for data communications to follow the classic 'publish-subscribe' or 'observer' design pattern.
RuffStuff is a C++ implementation of this pattern using BSD sockets.
a 3d replacement for mosix's boring text based mon program.
Interaces with gomd (www.nonngu.org/gomd) so you dont have
to run this big openGL app on your cluster, just a handy server.
Healthcare Xchange Protocol for interoperative communications. Data exchange/transfer, platform independent,XML-RPC, HL7, SOAP, EDIFACT, simple,easy, authenticated, secure, transparent, no geo-restrictions, open sourced, peer reviewed, collab development
The cplusql distributed ETL tool extracts and transforms row based data from
databases and flat files for terabyte scale datawarehouse loading. RSN: beowulf job queueing and cluster fs! Every day at LookSmart, it translates 200+mm rows on 100+ nodes.
C-code that make it easier to fork and execute functions in new processes and then collect the data in the parent process. Mainly intended for MOSIX/openMosix (and other SSI clusters) that lack distributed shared mem.
Clipshare is a component based distribueret clipboard which enables users to copy/paste clipboard data to/from other users on a Local Area Network. Clipshare uses a discovery service, that automatically displays users running the application
ap02 presents a promiscuous model of data generation and self-display,
making use of a virtual machine architecture to develop and execute self
modifying instruction sets across networked nodes.
The BCR flavor of Cooperative Data Sharing (CDS) is a scalable, portable, flexible C-based API and daemon for initiating and communicating between processes/threads in uniprocessor and multiprocessor (e.g. distributed, SMP, and parallel) platforms.
RingFS is a network distributed file system which is fault tolerant and has no centralized meta-data store. It spreads data over network storage servers and provides single namespace. The design of RingFS aims to build a huge data storage with redundancy, linear performance increase with rock-solid stability.
Web Objects in XML (Framework) is an interoperable and lightweight system for distributed objects. It is currently built in Java and C#. Remote objects are serialized in a standard XML format, and they are accessible trough their own URL.
The message passing interface (MPI) standard is a library specification for message passing on parallel computers. This project develops an extension to MPI in C++ such that STL objects can be transfered just as easily as fundamental data types.