Showing 10 open source projects for "java memory game"

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    Alluxio

    Alluxio

    Open Source Data Orchestration for the Cloud

    Alluxio is the world’s first open source data orchestration technology for analytics and AI for the cloud. It bridges the gap between computation frameworks and storage systems, bringing data from the storage tier closer to the data driven applications. This enables applications to connect to numerous storage systems through a common interface. It makes data local, more accessible and as elastic as compute.
    Downloads: 0 This Week
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  • 2
    WLHostMachineStats
    WLHostMachineStats is a small agent (JMX MBean) that runs in every WebLogic Server in a WebLogic domain. It is used to collect statistics (O.S. CPU/Memory/Network usage) from the machine hosting each WebLogic Server instance. Also see DomainHealth.
    Downloads: 0 This Week
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  • 3
    Infinispan

    Infinispan

    High performance distributed in-memory key/value store

    Infinispan is an open source, Java based data grid platform. ***IMPORTANT*** Starting with Infinispan 5.0.0.FINAL, Infinispan releases are no longer hosted in Sourceforge. They can now be located in www.jboss.org/infinispan/downloads
    Downloads: 2 This Week
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  • 4
    p2p4Peppa
    Italian version of the game Hearts. The game use a central server for chat and authentication; the table is p2p among players. The game supports n-1 crashes of the playing peers.
    Downloads: 0 This Week
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  • 5
    Patches to the Quake II game engine to enable it to run as a massively multiplayer online game with one world spanning multiple servers.
    Downloads: 0 This Week
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  • 6
    The 'Monitor' application, which consists of 2 parts, a MonitorServer (linux daemon) and a MonitorClient (java gui), will enable the user to monitor and log server process, memory, network and cpu information of multiple servers at a time.
    Downloads: 0 This Week
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  • 7
    JVMCluster Features: - clusterable Java Virtual Machine (based on PVM) - uses CPPVM as adapter layer to PVM - object persistent layer integrated into JVM - memory management unit is based on integrated relational database - JDBC/ODBC api to acces
    Downloads: 0 This Week
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  • 8
    The rmiBlackJack is a client/server game developed in java, using RMI as the comunication layer. The game suports at most 7 players, the clients are updated every time someone takes an action by the use of RMI callbacks.
    Downloads: 0 This Week
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  • 9
    The Tiny Grasshopper Cache Store provides a memory based, least recently used (LRU), thread-safe caching mechanism that can openly cache any Java Object. The cache store is easy to use and doesn't require any setup.
    Downloads: 0 This Week
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  • 10
    A Java client for the memcached protocol with a configurable client-side in-process memory cache supporting replacement/eviction strategies (least-recently-used, least-frequently-used, first-in-first-out) designed to provide extremely low-latency lookup.
    Downloads: 0 This Week
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