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AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
*** Project has been DEACTIVATED *** WSAI (Web Services and Agents Integration) wants to enable easy integration of Web Services in the world of FIPA software agent services (and vice versa). One result of WSAI is the Web Services - Agent Gateway (WSAG).
Remotor is a Java web service system. It is a very easy to use and a very fast remote procedure call engine (alike RMI | RPC). No need for Stubs, Skeletons and Naming-Services. Remotor is one of many building blocks for the COMJAT.NET framework suite.
Jeeglue is the glue that sticks together your J2EE applications. It's a meta-info based framework that provides entity polymorphism, generic XML support, code generation and domain object validation out of the box.
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RMILite is an ultra-thin layer which sits on top of Java remote method invocation (RMI) protocol, allowing the user to export arbitrary objects without having to extend Remote, run rmic, or declare all methods to throw RemoteException
This project is a try of implementing Java Messages Systems on Java 2 Micro Edition.
The project consists of a few parts:
- a library for mobiles, implementing most of JMS methods
- a proxy serwer, running on J2SE, communicating with queues provider
ASK:Webapps front-end Application Server, offers a Java Server Component Model, Clustering & Applications Fault-Tolerance Execution. SHORB:Simple Object Request Broker over HTTP. DBPCS: ddbb Connections Pool, supports Business DB Objects Pooling
Spif is Simplest Possible Infrastructure Framework for distributed Java applications like J2EE. Spif defines a simple api for object access and uses a chain of responsibility to realize various infrastructures through simple building blocks.
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Portlet Streams is intended to be a high-speed java rewrite and proxy mechanism with it's basic roots founded in mod_rewrite and mod_proxy from the Apache foundation.
ENterprise Application Frameworks: a pattern layer for interaction between application servers resp. service providers on the one hand side and the business component side on the other.
will be a two level contract:
1. a java interface collection. let
OmniSockets is an open message-based network interface which simplifies the development of distributed Java applications. It extends the standard Java network classes to provide a large degree of automation for connection and message handling.
An open Gnutella network library based on GnucDNA. It is platform-independent, developer-friendly and efficient, developed in portable C++. Easy enough for the casual P2P developer and advanced enough to satisfy the research project needs.
isectd is a middleware daemon that provides many-to-many client-to-server connectivity. Supports multiplexing requests to multiple server processes over IP networks.
A lightweight framework to capture, analyze, and publicize health, performance, and monitoring statistics for Java applications. Easily adaptable to other application monitoring packages.
The MathForge Application Environment provides users a broad range of Java-based math tools (calculation, visualization, presentation and communication via MathML) and allows developers to leverage existing code while extending MathForge.
C.O.R.E. - Common Object Runtime Environment
A foundation for multi-node projects, language independent.
Provides central point for storing/retrieving configuration data for all components of project, centralized logging service, NLS service...
The Smart Client Container is an extended J2EE container for application clients. It features local session beans and smart ejb-refs with interceptors and a transport abstraction (RMI / HTTP).
Jtrix is a technology to allow code to be mobile, adaptive, distributed and scalable. Please see http://www.jtrix.org for much more documentation and info.
This project aims to build a full featured C++ (and possibly Python) library and associated tools which facilitate building Artificial Life simulations in a distributed environment.
The Jini Resource Access Project project provides novel enhancements for Jini and RMI class loading. A protocol handler and a resource service enable dynamic retrieval of resource bytes and local caching of downloaded class libraries.
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.