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Project VDW serves as a repository for all things pertaining to Van Der Waerden sequences. Volunteers to run the distributed client, mathematicians to help with theory, and anyone interested in VDW sequences are welcome!
Jumpi, a universal message passing interface, is a simple, extensible and protocol agnostic connectionless
communications API written in Java. Currently supports MPI, JMS, TCP, UDP, Email and HTTP for MIDP1.0 MIDlets.
The rmiBlackJack is a client/server game developed in java, using RMI as the comunication layer. The game suports at most 7 players, the clients are updated every time someone takes an action by the use of RMI callbacks.
WebCounters is a Web Service written in Java which provides web counter, web ring, and web statistics services through JAX-RPC API. The services can also be accessed through simple HTTP GET so that they can be easily incorporated into existing web pages.
This project is setup to maintain a set of Javaparty codes.
This includes Javaparty benchmarks and applications.
Javaparty (http://www.ipd.uka.de/JavaParty/) is a Java extension for easy and efficient parallel programming.
It does so by extending the
ASK:Webapps front-end Application Server, offers a Java Server Component Model, Clustering & Applications Fault-Tolerance Execution. SHORB:Simple Object Request Broker over HTTP. DBPCS: ddbb Connections Pool, supports Business DB Objects Pooling
...Instead of relying on protocols across the wire, send an agent to the server to execute.
An example is encryption: send an agent to retrieve data, but let it do the encryption. Client side encryption on the server!
Portlet Streams is intended to be a high-speed java rewrite and proxy mechanism with it's basic roots founded in mod_rewrite and mod_proxy from the Apache foundation.
Wireless and Small Devices implementations normally support the Http Connection interface, which allows application to be portable across different mobile information devices by using HTTP as the underlying protocol. HTTP in spite of obvious advantages i
Unlimited organizations, 3 enterprise SSO connections, role-based access control, and pro MFA included. Dev and prod tenants out of the box.
Auth0's B2B Essentials plan gives you everything you need to ship secure multi-tenant apps. Unlimited orgs, enterprise SSO, RBAC, audit log streaming, and higher auth and API limits included. Add on M2M tokens, enterprise MFA, or additional SSO connections as you scale.
JeusEx is pure Java HTTP 1.1/servlet 2.3 ? complaint server. It's mutithreaded, does HEAD, GET and POST and supports CGI 1.1 (scripts!) And now it supports I18N and servlet 2.3 spec (to some degree).
This project is a lightweight framework for Smart Proxies and Interceptors in RMI. Simple to use, only requires modifications to server side code. Good for implementing security, logging, client-side caching, QoS in distributed apps.
PyREXX is a interprocess messaging server for routing remote prodecure calls using xml-based messages (Jabber, XML-RPC, etc), which will allow programs to interact more easily.
The Smart Client Container is an extended J2EE container for application clients. It features local session beans and smart ejb-refs with interceptors and a transport abstraction (RMI / HTTP).
isectd is a middleware daemon that provides many-to-many client-to-server connectivity. Supports multiplexing requests to multiple server processes over IP networks.
DSL is a distributed storage leasing service based on JXTA project (http://www.jxta.org). It allows user to replicate/backup and later on retrieve files securely to other peers (on a lease basic). Basic versioning supported.
Nano Servlet Engine is a really small-sized HTTP server (with Java Servlets(TM) support in the future). Due to its size (100kb) it's possible to use it on mobile devices with a Java runtime environment.
Jtrix is a technology to allow code to be mobile, adaptive, distributed and scalable. Please see http://www.jtrix.org for much more documentation and info.
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
A Java client for the memcached protocol with a configurable client-side in-process memory cache supporting replacement/eviction strategies (least-recently-used, least-frequently-used, first-in-first-out) designed to provide extremely low-latency lookup.
jvmShare is aiming to provide a server-client system that shares resources across the network. Since it is written in Java, clients shares their resources by providing their JVMs to the central server. The server will schedule tasks to these clients.