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JsOrb is a Java - JavaScript ORB that allows developers to access their POJOs and business logic from the browser (or any JavaScript interpreter). JsOrb is designed to make it easy to build dynamic websites without needing to learn AJAX.
This library provides a network abstraction layer for heterogenous large scale modular systems. It supports clearly specified interface definitions for communication between modules, while maximizing module indendence and adaptability.
sandboss is a messaging framework generator that creates complete communications, persistency, UI forms, configuration management, and runtime control infrastructure from struct and node declarations. Full generator support in the dependency-aware build
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an integration framework for UML and MOF case tools based on Jini and SOAP.
It exchanges models from ArgoUML, Poseidon, Rose, etc. as XMI (UML stored in XML), checks them and generates code. New services simply plug in and can be shared world-wide.
Hedgehog is a Java library for simple distributed computing. Your code instantiates a server, post jobs, and is notified when clients return the results. The clients need not have the job classes. Hedgehog uses JmDNS, XStream, XML-RPC, and Jetty.
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This project is a Web Service based computational grid infrastructure written in Java. Once setup, it allows a user to submit job(s) to the grid to be scheduled for execution on the grid nodes.
A Java 1.5 library to help with creating Ajax web applications in a servlet environment. The ultimate goal is to make using Ajax completely transparent to both the developer and the end user.
WS-CDL Eclipse is an eclipse based environment for producing, viewing and simulating W3C Web Services Choreography Description Language (WS-CDL) documents.
An adaptive workflow engine based on simple concepts. It offers full persistence, so that work is never lost, and deals with partial failure in a distributed setup. Syrup is also used reliably as a distributed scheduler to replace cron.
MIC* comes with a new vision of multi-agent system engineering: The multi-agent system is devided explicitly into two dimensions: the deployment environment and the autonomous agents. MIC* is an algebraic model of a deployment environment (container of a
FireAnt is an Eclipse plugin for modeling complex remote deployment and configuration processes. It allows developers to model the deployment and execution of groups of packages and configuration scripts on remote targets. It provides a deployment engine
This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
distDES is a Java RMI-based application which manages load balancing on heterogeneous clusters. Development will extend the theoretical initial implementation to include clustered Rainbow Table generation and encryption algorithm collision detection.
Searchy is a distributed metainformation search engine whose main goal is to federate search systems and integrate information. It uses RDF as abstract information model and may be used with Dublin Core, FOAF, vCard, etc
UniNet is an open source project created to achieve an open dCPMS (Distributed Contents & Processing Management System). [http://uninet.sourceforge.net]
DDGP is a simple grid platform written in Java. It focuses on distributed computing and data gathering in Internet environment. Intended for smaller projects requiring couple hundreds of computers gathered together for a master-worker like jobs.
A light weigth high performance cluster server to link several Java machines into one logical unit. Medusa does not compete with J2EE servers but allows clustering of standard Java code for fail-over, redundancy and processing power.
The GridUnit project is a first effort to use the huge heterogeneity and distributed nature of Computational Grids to imporve the software testing process. It is an extension of the widelly adopted JUnit testing framework.
SparrowStorage is a storage framework based on MySQL as Storage Node. The framework is stored the data over infinite disturbed Storage Node and suit for infinity storage room. By MySQL replication , it is able to provide fault tolerance storage service.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.