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An adaptive workflow engine based on simple concepts. It offers full persistence, so that work is never lost, and deals with partial failure in a distributed setup. Syrup is also used reliably as a distributed scheduler to replace cron.
MIC* comes with a new vision of multi-agent system engineering: The multi-agent system is devided explicitly into two dimensions: the deployment environment and the autonomous agents. MIC* is an algebraic model of a deployment environment (container of a
This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
FireAnt is an Eclipse plugin for modeling complex remote deployment and configuration processes. It allows developers to model the deployment and execution of groups of packages and configuration scripts on remote targets. It provides a deployment engine
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distDES is a Java RMI-based application which manages load balancing on heterogeneous clusters. Development will extend the theoretical initial implementation to include clustered Rainbow Table generation and encryption algorithm collision detection.
Searchy is a distributed metainformation search engine whose main goal is to federate search systems and integrate information. It uses RDF as abstract information model and may be used with Dublin Core, FOAF, vCard, etc
UniNet is an open source project created to achieve an open dCPMS (Distributed Contents & Processing Management System). [http://uninet.sourceforge.net]
DDGP is a simple grid platform written in Java. It focuses on distributed computing and data gathering in Internet environment. Intended for smaller projects requiring couple hundreds of computers gathered together for a master-worker like jobs.
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A light weigth high performance cluster server to link several Java machines into one logical unit. Medusa does not compete with J2EE servers but allows clustering of standard Java code for fail-over, redundancy and processing power.
The GridUnit project is a first effort to use the huge heterogeneity and distributed nature of Computational Grids to imporve the software testing process. It is an extension of the widelly adopted JUnit testing framework.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
[Now hosted on Github.] A shell written in Ruby that makes it easier to work with clusters of *nix hosts. The shell allows you define groups of servers and commands that can be executed on the servers. As of right now, all communication is performed
A java framework for developing meta-heuristics that supports the use of grids environments. The meta-heuristics planned to be realeased are GAs, VNS and NNs. The grid middleware that will be firstly explored is the OurGrid solution.
The XPS is a scalable platform for meta-programming and domain engineering. It provides a virtual machine, compiler, and runtime library that make it possible to efficiently develop, debug, and run programs based on XPL (eXtensible Programming Language)
Load4J provides a framework for developing and running stress tests. The framework itself is a scalable distributed system to based on Java RMI. Setting up stress tests of your own requires the development of Java classes.
Maui Scheduler is an advanced reservation HPC parallel batch scheduler for use with Linux and BSD clusters. Maui provides a complete scientific scheduling solution, supporting running custom parallel and MPI jobs over Myrinet and ethernet.
Twister is aiming at providing an easily integrable, B2B oriented, BPM solution in Java based on the WS-BPEL specification. The communication layer follows Web Services standards. Twister supports the SOA pattern as well as human participants interaction
DIET Agents is a lightweight, scalable and robust multi-agent platform in Java. It is especially suitable for rapidly developing P2P prototype applications and/or adaptive, distributed applications that use bottom-up, nature-inspired techniques.
EmGeeGen is a server-client information distribution system, tailored for use with the EmGee role playing system (though the theoretical platform should be useful for a variety of tasks).
Allows creation of a distributed data processing system. Provided is a pluggable Daemon and a framework for writing custom plugins. Plugins can be changed and configured remotely and on the fly. Configurations with example plugins are provided.
mDNS.NET is an implementation of the Multicast DNS (mDNS) protocol (also known as Rendezvous) for service registration and discovery on a local network in the C# language. mDNS.NET is designed for both the Microsoft .NET Framework and the mono framework.