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Actor based programming using WCF and async-await.
Note: There is a successor of AsyncWcfLib: https://github.com/steforster/Remact.Net
AsyncWcfLib is a software library for distributed computing based on Microsoft WCF.
AsyncWcfLib is a lightweight message bus bridging Windows and Linux by using the .NET Framework or Mono.
It supports callback based asynchrony as well as the new async-await pattern available in .NET 4.5.
AsyncWcfLib supports threadsafety through an actor based programming model.
Actors are loosly coupled system...
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.