Pioneering Private and Public Cloud Management since 2008
The UnifiedSessionsManager supports the integrated management of user sessions within Private-Clouds, comprising heterogeneous IT landscapes of various physical and virtual machines, hypervisor management, and virtual user sessions with remote desktops.
Extracted documents see https://sourceforge.net/projects/ctys-doc.
WOSH is a multi-platform message-oriented middleware written in ANSI C++. Service oriented architecture, designed for network distributed computing. Already working: Audio multimedia, X10, remote control (WinMobile, GTalk) and much more..
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.