13 projects for "audio source separation" with 2 filters applied:

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  • 1
    MARF is a general cross-platform framework with a collection of algorithms for audio (voice, speech, and sound) and natural language text analysis and recognition along with sample applications (identification, NLP, etc.) of its use, implemented in Java.
    Downloads: 2 This Week
    Last Update:
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  • 2
    MediaEncodingCluster is an Enterprise Class, Video Cluster Environment with a Plattform Independent Client - Server Architecture for distributed video/audio converting/encoding tool over a grid Computing Network Design. more on http://docs.codergrid.de
    Downloads: 0 This Week
    Last Update:
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  • 3
    WOSH Framework - Wide Open Smart Home
    WOSH is a multi-platform message-oriented middleware written in ANSI C++. Service oriented architecture, designed for network distributed computing. Already working: Audio multimedia, X10, remote control (WinMobile, GTalk) and much more..
    Downloads: 0 This Week
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  • 4
    OpenCDN aims to hierarchically chain a set of Streaming Servers, for deliver of Live Streaming contents to millions of viewers. Development is based on the Apple Darwin Streaming Server (DSS) and Linux, but porting to (Helix, WM) is possible.
    Downloads: 0 This Week
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  • 5
    Project c2h - cetacean to human - building Seadragon, a tool for the scientific research of the acoustic communication of cetaceans, supporting the creation, emission, and recognition of underwater whistles. The blog: http://leafyseadragon.blogspot.com/
    Downloads: 0 This Week
    Last Update:
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  • 6
    Exscalibar is an EXtendable, SCalable Architecture for Live, Interactive or Batch-orientated Audio-signal Refinement.
    Downloads: 0 This Week
    Last Update:
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  • 7
    DAI = Distributed Artificial Intelligence The projected is intended to be a test bed for AI related concepts and technologies, not necessarily an end user product, though that could change. Some of the modules can be modified for other uses.
    Downloads: 0 This Week
    Last Update:
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  • 8
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 1 This Week
    Last Update:
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  • 9
    nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
    Downloads: 0 This Week
    Last Update:
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  • 10
    distX is a script which can be used to distribute CPU intensive tasks to a cluster of machines. For example, distX has been used for distributed encoding of ogg vorbis files.
    Downloads: 0 This Week
    Last Update:
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  • 11
    Generic clustering/load-balancing platform (over a LAN or internet) using java based P2P Aorta workers that execute java "tasklets". Various tasklets can be implemented to solve fractals, process images, render webpages, crack RSA "brute force".
    Downloads: 0 This Week
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  • 12
    ap02 presents a promiscuous model of data generation and self-display, making use of a virtual machine architecture to develop and execute self modifying instruction sets across networked nodes.
    Downloads: 0 This Week
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  • 13
    An audio server based on a plugin architecture supporting features like network synchronisation between multiple instances, shared database and the usual like equalizer, crossfader, etc.
    Downloads: 0 This Week
    Last Update:
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