40 projects for "client server" with 2 filters applied:

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  • 1
    A small client/server/node application written in java for distributed computing, or clustering. you write your programs to use this system, you create an object with a meathod to run and send it to the server that assign it a node.
    Downloads: 0 This Week
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  • 2
    POV-Ray Animations for everyone from everyone. Use the power of many Computer connected to the Internet to raytrace long or complex Animations with the freeware Raytracer POVRay (http:/www.povray.org/). Each Client gets a "work unit" from the Server an
    Downloads: 0 This Week
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  • 3
    a-renet is a distributed chat and multiplayer games network for UNIX. Supported games are client-server, TCP based games.
    Downloads: 0 This Week
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  • 4
    NetComm4j is a java communication API to create client server applications where clients can make requests to a server and wait for responses. It also provides an event mechanism to enable clients to receive asynchronous messages from server.
    Downloads: 0 This Week
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  • 5
    Java package containing architecture to distribute CPU intensive processing tasks across the internet. A generic client will be capable of running any task the server provides it, automatically updating the code it runs.
    Downloads: 0 This Week
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  • 6
    The TclSOAP package provides a mechanism to bind Tcl command procedures to remote procedure calls using the Simple Object Access Protocol (SOAP) and XML-RPC over HTTP. Both client and server code is provided.
    Downloads: 5 This Week
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  • 7
    The rmiBlackJack is a client/server game developed in java, using RMI as the comunication layer. The game suports at most 7 players, the clients are updated every time someone takes an action by the use of RMI callbacks.
    Downloads: 0 This Week
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  • 8
    A mobile agent framework. Instead of relying on protocols across the wire, send an agent to the server to execute. An example is encryption: send an agent to retrieve data, but let it do the encryption. Client side encryption on the server!
    Downloads: 0 This Week
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  • 9
    XmlRpc++ is an implementation of the XmlRpc protocol written in C++, based upon Shilad Sen's excellent py-xmlrpc library. It is designed to make it easy to incorporate XmlRpc client+server support into C++ applications and requires no other libraries.
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    Downloads: 3 This Week
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  • 10
    This project is a lightweight framework for Smart Proxies and Interceptors in RMI. Simple to use, only requires modifications to server side code. Good for implementing security, logging, client-side caching, QoS in distributed apps.
    Downloads: 0 This Week
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  • 11
    "Netlands Project" is a <b>Graphical MUD engine</b>, it comes with a distributed world server, an advanced IA server, a Macromedia Flash MX client and a predefined world named WOARPS, full of ready to go adventures.
    Downloads: 0 This Week
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  • 12
    isectd is a middleware daemon that provides many-to-many client-to-server connectivity. Supports multiplexing requests to multiple server processes over IP networks.
    Downloads: 0 This Week
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  • 13
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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  • 14
    jvmShare is aiming to provide a server-client system that shares resources across the network. Since it is written in Java, clients shares their resources by providing their JVMs to the central server. The server will schedule tasks to these clients.
    Downloads: 0 This Week
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  • 15

    jrmc

    Java Remote Method Call

    Java Remote Method Call provides a Framework for remote method invocation on Java objects which solves the limitations of Java RMI. It provides a way for bidirectional communication of object states, between Client and Server.
    Downloads: 0 This Week
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