Showing 10 open source projects for "gpu-z"

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  • 1
    Cuda Simulated Annealing GPU Route Plan

    Cuda Simulated Annealing GPU Route Plan

    An Optimized GPU-Accelerated Route Planning of Multi-UAV Systems Using

    An Optimized GPU-Accelerated Route Planning of Multi-UAV Systems Using Simulated Annealing Article CUDA CODE Usage of multiple unmanned aerial vehicles (UAV) in a certain mission makes flight route planning more complicated and slower. In order to obtain better performance, in the literature, most of the researchers propose using evolutionary algorithms and artificial intelligence approaches based on heuristics as optimization techniques. In addition to this, parallel programming approaches...
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  • 2
    GPU,  a Global Processing Unit

    GPU, a Global Processing Unit

    A framework for distributed computing

    An extensible framework for distributed computing on P2P grids. We support peaceful free and open research and build an internet supercomputer. We render movies, solve Eternity puzzles, predict climate and improve a ~30 GHz cluster of clients.
    Downloads: 1 This Week
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  • 3
    mapgraph

    mapgraph

    Massively Parallel Graph processing on GPUs -- now part of Blazegraph

    Mapgraph is SYSTAP’s disruptive new technology to exploit the main memory bandwidth advantages of GPUs. The early work was co-developed with the University of Utah SCI Institute and has its pedigree in the UINTAH software running on over 750M cores on the TITAN Super Computer. Today, SYSTAP has commercialized this technology into it’s Blazegraph Accelerator and Blazegraph HPC products. Checkout our options for GPU acceleration of graphs or contact us to learn more: https
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  • 4
    DistributedCL is a middleware that provides location-transparent GPU processing to applications developed using the OpenCL API. Moved to GitHub. https://github.com/andrelrt/distributedcl
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  • 5
    W.H.C
    Workflow of Heterogeneous Computing. Our aim is to offer a software layer that would leverage the full potential of a network (heterogeneous cpu/gpu/hybrid) by attempting to allocate resources according to application (OpenCL) needs.
    Downloads: 0 This Week
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  • 6

    DNET Live-Stats

    project no longer maintained

    A multilingual, PHP-based internet portal, without using a MySQL database. It shows the actual statistics of your distributed.net team out of the log-file of your dnet-proxy and additional information, including prognosis.
    Downloads: 0 This Week
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  • 7
    Equalizer - Parallel Rendering
    Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.
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    Downloads: 0 This Week
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  • 8
    OpenMAC is a TinyOS-based implementation of IEEE 802.15.4 MAC layer, which lies at the core of MeshNetics ZigBee stack, and provides basic wireless networking (star,peer to peer) to WSN's. Available for low-power ZigBit modules and Atmel AVR Z-Link Kits
    Downloads: 0 This Week
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  • 9
    PPAT, or Parallel Path following Algorithm using Triangles, is a reliable parallel tool to trace the level curves of any continuous, not necessarily smooth, function f(z): C → R.
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  • 10
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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