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This project provides a network virtualization software to construct virtual IP Networks by using P2P network. Our goal is to construct distributed and decentralized virtual IP Networks.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
The XPS is a scalable platform for meta-programming and domain engineering. It provides a virtual machine, compiler, and runtime library that make it possible to efficiently develop, debug, and run programs based on XPL (eXtensible Programming Language)
A service-oriented, single-source, Java integration server with virtual Service Stores(TM) that expose services via web services, HTTP and more. Service Flows provide process automation. Mainframe, database, email, web, soap & ftp adapters are included.
JVMCluster
Features:
- clusterable Java Virtual Machine (based on PVM)
- uses CPPVM as adapter layer to PVM
- object persistent layer integrated into JVM
- memory management unit is based on integrated relational database
- JDBC/ODBC api to acces
Utilizing bot-net philosophy in a good way by packaging open source software into highly secured, ready-to-run specialized virtual machines and building infrastructure to manage them. Sort of IT Lego )))) We make IT simple!!!