Record and Replay Framework
RenderDoc is a stand-alone graphics debugging tool
A free C, C++ and Fortran IDE
A header-only C++ library for accessing files in ELF binary format
C/C++ function instrumentation (AOP, exception/stack tracing, GC)
A fully integrated development environment (IDE) for remote cross-pla
A native Windows port of the GNU Compiler Collection (GCC)
Homebrew toolchains for wii, gamecube, 3ds, ds, gba, gp32 and psp
iOS crash logs symbolicating for Windows
Memory usage logger and analyzer
A real Win32 extensible passive debugger