8 projects for "game creation software" with 2 filters applied:

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  • 1
    Lazarus

    Lazarus

    Rapid applications development tool and libraries for FPC

    The Lazarus IDE is a stable and feature rich visual programming environment for the FreePascal Compiler. It supports the creation of self-standing graphical and console applications and runs on Linux, FreeBSD, MacOSX and Windows.
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    Downloads: 13,445 This Week
    Last Update:
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  • 2
    PokeMini

    PokeMini

    Portable Pokémon Mini Emulator

    Portable emulator for Pokémon-Mini. Last version: 0.60 (16 June 2015) Check Wiki for platform dependencies and other information.
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    Downloads: 87 This Week
    Last Update:
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  • 3
    HT is a file editor/viewer/analyzer for executables. The goal is to combine the low-level functionality of a debugger and the usability of IDEs. We plan to implement all (hex-)editing features and support of the most important file formats.
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    Downloads: 80 This Week
    Last Update:
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  • 4
    Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine
    Downloads: 0 This Week
    Last Update:
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    Gemini 3 and 200+ AI Models on One Platform

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  • 5
    Binutils, gcc, gdb and glibc re-targeted for MIPS R3000R and R5900 as shipped in PlayStation and PlayStation 2 video game consoles, both from Sony Computer Entertainment Inc.
    Downloads: 0 This Week
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  • 6
    This community edition of the RPG Toolkit provides an unofficial advancement of the software; the initial goal is to rewrite the editor, followed in the future by a rewrite of the game engine. We aim to build on work done the community in developing
    Downloads: 0 This Week
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  • 7
    Nak is a video game compiler, based on lua. With his dll system, you can made your own functions for nak. For now, only 2d system will be added.
    Downloads: 0 This Week
    Last Update:
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  • 8
    DMACS: a feature-rich debugger that can be potentially used with any C++ program on any platform. Designed with game programming in mind, it supports logging, an enhanced assert macro, state saving and loading, stack-watching, and more.
    Downloads: 0 This Week
    Last Update:
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