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This toolbox generates automatically a vtk-visualization for an ode (Open Dynamics Engine) simulation under Python. You only have to define the simulation space and world and forward these entities to the visualization. That's all...
Install also via pip possible: pip install odeViz
A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
pyBoids is a free/open-source project that implements (in Python/TKinter) Craig Reynold's famous boids algorithm. This algorithm intelligently simulates flocking, herding, swarming, and schooling behavior as found in nature.