Showing 8 open source projects for "fusion"

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  • 1
    ChainRules.jl

    ChainRules.jl

    Forward and reverse mode automatic differentiation primitives

    The ChainRules package provides a variety of common utilities that can be used by downstream automatic differentiation (AD) tools to define and execute forward-, reverse--, and mixed-mode primitives. The core logic of ChainRules is implemented in ChainRulesCore.jl. To add ChainRules support to your package, by defining new rules or frules, you only need to depend on the very light-weight package ChainRulesCore.jl. This repository contains ChainRules.jl, which is what people actually use...
    Downloads: 0 This Week
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  • 2
    Caesar.jl

    Caesar.jl

    Robust robotic localization and mapping

    A multimodal/non-Gaussian robotic toolkit for localization and mapping -- reducing the barrier of entry for sensor/data fusion tasks, including Simultaneous Localization and Mapping (SLAM). Code changes are currently tracked via Github's integrated Milestone/Issues/PR system.
    Downloads: 0 This Week
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  • 3
    Luminance HDR

    Luminance HDR

    Complete solution for HDR photography

    Luminance HDR is a complete suite for HDR imaging workflow. It provides a wide range of functionalities, during both the fusion stage and the tonemapping stage. Its graphical user interface, based on Qt5, runs on a variety of platforms, such as Microsoft Windows, Mac OS X 10.9 and later and several Unix flavors (Linux, FreeBSD and others). Input images can be supplied in multiple formats, from JPEG to RAW files. In the same way, output can be saved in many different formats as well, from JPEG to TIFF (both 8 bit and 16 bit per channel), enabling all the power of your post processing tools.
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    Downloads: 298 This Week
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  • 4
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 5
    The Prajna project is a collection of tools and utility classes combining visualization, geographic displays, data fusion, and semantic reasoning into a cohesive toolkit for enhancing information discovery and reasoning.
    Downloads: 0 This Week
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  • 6
    "MITO - Medical Imaging TOolkit" is an open-source, Windows-based software architecture for advanced Medical Imaging. Main characteristics are: DICOM compliant, 2D/3D/S3D visualization, image segmentation and fusion, ROI, advanced 3D user interface
    Downloads: 4 This Week
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  • 7
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 8
    A code toolkit for collecting usability data on the web. Tools range from an entirely client side solution for measuring scrolling and render time to a hybrid solution logging user activity every 200 milliseonds. Currently IE only.
    Downloads: 0 This Week
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