Showing 15 open source projects for "frameworks"

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  • 1
    Biosphere3D

    Biosphere3D

    Interactive landscape rendering based on a virtual globe.

    Biosphere3D targets interactive landscape rendering based on a virtual globe. It supports DEM, satellite and aerial images, 3D models (Collada), 3D plant models, and Shapefiles. Biosphere3D was initially developed by the landscape visualization group of the Zuse Institute Berlin by Malte Clasen and is now developed further by Lenné3D GmbH. For more information about the used concepts have a look at the thesis of Malte Clasen: Towards Interactive Landscape Visualization Doctoral...
    Downloads: 4 This Week
    Last Update:
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  • 2
    glvertex

    glvertex

    Support for legacy OpenGL in core profiles

    The glVertex library emulates the legacy OpenGL API, which has been deprecated in OpenGL core profiles. It is also a convenience wrapper around GLSL shaders, VBOs and FBOs.
    Downloads: 2 This Week
    Last Update:
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  • 3
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 2 This Week
    Last Update:
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  • 4
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 5
    QFlow
    QFlow is a dataflow framework written in Qt which allows interaction of QObjects in a dataflow graphs. Such a workflow can contain graphical modules(QWidgets) which would be displayed during the execution of graph and can interact with other QObjects. Framework consists of Designer and multiple plugins with modules.
    Downloads: 0 This Week
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  • 6
    SubrScene is an open source visualization toolkit and application based on OpenSceneGraph.
    Downloads: 0 This Week
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  • 7
    3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
    Downloads: 0 This Week
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  • 8
    This library uses OpenCV to perform head tracking and feature tracking to let you have 3d control over your developed 3d world with the aid of your head and a webcam. Uses Irrlicht as its rapid development 3d engine. Developed by www.nighsoft.com
    Downloads: 0 This Week
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  • 9
    The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.
    Downloads: 0 This Week
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  • 10

    Vigo::3D

    (Moved to http://code.google.com/p/igb/)

    (Moved to http://code.google.com/p/igb/) Vigo::3D is a library for multi-agent simulation and visualization in 3D space.
    Downloads: 0 This Week
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  • 11
    Dolphin is a light scientific computing visualization platform with high portability.We provide the most common functions in the visualization application and easy plug-in development by Dolphin’s plug-in mechanism. Dolphin is under GPL licence!
    Downloads: 0 This Week
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  • 12
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
    Downloads: 0 This Week
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  • 13
    Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
    Downloads: 0 This Week
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  • 14

    CoSimA+

    The Co-Simulation Adaptation Platform

    The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.
    Downloads: 0 This Week
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  • 15
    OpenGMP is an open service platform for implementing advanced decision support solutions for the mining enterprise.
    Downloads: 0 This Week
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