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MongoDB Atlas runs apps anywhere
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
AtGLas is a Portable Atlas coded with C++ using OpenGL, DevIL, audiere and ffmpeg. Runs Ok on Linux, needs work on Windows, not tested on Mac. Needs code cleaning, internationalization (its in spanish) and more content
2D, 3D object indexes (Quadtree, Octree, Quadtree with object radius indexation), fast geometry find functions, template classes with embedded 2D, 3D indexation and fast search features.
File-Spector is a small, fast and easy to use binary file analyzer and Inspector.
It allows the users to format a complete binary file structure and then use it to read any binary file that matches the specified format.
TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable.
TacitPixel is the successor of the TAP and Twisted Pair engines.
toxic is a modern, physically correct global illumination renderer aiming to produce photorealistic images and animations. A number of plug-ins are under development to allow using toxic with various open source and commercial 3D modeling packages.
StateGL++ is an abstraction layer hiding OpenGL implementation details such as stack depths and attribute settings and allowing pushing and popping of lights and materials. With StateGL you don't have to worry about GL_MAX_*STACK_DEPTH.
NPGPX is a Qt-based Netscape plugin that displays GPX files (GPS eXchange) with waypoints, routes, and tracks embedded in a webpage, with optional background maps.
Shader Assembly Compiler (SHARK) is a tool to perform automatic conversion from DirectX 9 pixel shader assembly language into a C++ code that performs corresponding OpenGL states setup via IHVs propietary- or ARB-extensions.
OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
A user-friendly mathematical plotter. Its main purpose is displaying 2D/3D functions, defined in rectangular, polar and cylindrical coordinates, relations between variables, parametric curves/surfaces and vector fields. It is based on SDL and OpenGL
VtkExtension is a heterogenous library of C++ classes for use with VTK. Included are additional geometry sources, extended collection classes, extended XML parser and string facilities, as well as composite classes abstracting larger application needs.
GraceTMPL is a set of C++ classes bound together in the namespace "GraceTMPL" allowing the user to produce grace-files from his data using template-grace-files. Some of the features the classes support are arbitrary number of graphs and data objects, auto
G2C (Geospatial to Civil)
The LandGML Interoperability Experiment initiated by Autodesk, U.S. Army Corps of Engineers Engineering Research and Development Center, and Galdos Systems. this open source tool transforms LandGML into LandXML documents.
Graphite for Pocket PC and WinCE is a free mathematical graphic Tool. It draws graphs like f(x)=x˛. It is very useful for result-control in all mathematic environments.
Binaries for PocketPC2002/2003 on ARM/XScale are directly available.
VRVis is a programmer's toolkit for rapid development of Virtual Reality applications in the field of geospatial data visualization. It is based on VR Juggler and the Geospatial Data Abstraction Library (GDAL).
The OpenSceneGraph (OSG) is a cross platform C++, OpenGL based library for real-time visualization, with uses such as vis-sim, scientific modelling and games.
PhoXo Core Library (PCL) is a set of powerful image manipulation library for C++, it's OS independent and highlights are : Undo/Redo,multiple-layer,region selection,tens of image effect...
VtkFLTK is a small library of C++ classes for development of FLTK event-driven interfaces for use with VTK. VtkFLTK attempts to transparently bridge disparities between FLTK and VTK event and windowing system handling.