Showing 26 open source projects for "car simulation source code"

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  • 1
    Emerge

    Emerge

    Browser-based interactive codebase and dependency visualization tool

    Emerge (or emerge-viz) is an interactive code analysis tool to gather insights about source code structure, metrics, dependencies, and complexity of software projects. You can scan the source code of a project, calculate metric results and statistics, generate an interactive web app with graph structures (e.g. a dependency graph or a filesystem graph), and export the results in some file formats.
    Downloads: 0 This Week
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  • 2
    Gource

    Gource

    Software version control visualization

    Software projects are displayed by Gource as an animated tree with the root directory of the project at its centre. Directories appear as branches with files as leaves. Developers can be seen working on the tree at the times they contributed to the project. Gource includes built-in log generation support for Git, Mercurial, Bazaar and SVN. Gource can also parse logs produced by several third party tools for CVS repositories. Gource is a visualization tool for source control repositories. The...
    Downloads: 1 This Week
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  • 3
    OpticSim.jl

    OpticSim.jl

    Optical Simulation software

    OpticSim.jl is a Julia package for geometric optics (ray tracing) simulation and optimization of complex optical systems developed by the Microsoft Research Interactive Media Group and the Microsoft Hardware Architecture Incubation Team (HART). It is designed to allow optical engineers to create optical systems procedurally and then to simulate and optimize them. Unlike Zemax, Code V, or other interactive optical design systems OpticSim.jl has limited support for interactivity, primarily in...
    Downloads: 0 This Week
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  • 4
    Starlight.jl

    Starlight.jl

    A greedy game engine for greedy programmers

    Welcome to the documentation for Starlight.jl, a greedy application framework for greedy developers. Its primary use case is video games, but the power of Julia, SDL2, Vulkan, and the Bullet Physics SDK can be leveraged to make just about anything you want. With a focus on flexibility and code quality, Starlight aims to be such a framework. It includes a suite of components and integrations that make it particuarly well-suited for video games, so it is not a stretch to call it a "game...
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  • 5
    robot-monitor-graphics

    robot-monitor-graphics

    Simple and quick 2D/3D graphics engine for simulation.

    Simple and quick 2D/3D graphics rendering engine with the aim for making robotic simulations. Loads 2D/3D model files and texture files and easily control the pose and appearance of those 2D/3D objects. Lighting and shadow mapping are done in back-end processes. Performance is smooth since rendering engine uses shader programs and GPU power. The project uses OpenGL API and other external open source packages like GLFW and wxWidgets and is made a cross-platform API.
    Downloads: 0 This Week
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  • 6
    This site hosts the source code for C++ version of the Broker for SBW, NOM module, advanced simulation suite, analysis applications and model editors.
    Downloads: 0 This Week
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  • 7

    GraspIt

    A simulator for robotic hands.

    A simulator for robotic hands. This repository still contains the (somewhat outdated) releases and user manual. For the latest source code (recommended) please go to https://github.com/graspit-simulator
    Downloads: 0 This Week
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  • 8
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 1 This Week
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  • 9
    MDDriver
    [OBSOLETE, check Github repository: https://github.com/LBT-CNRS/MDDriver) MDDriver is a library allowing a user to easily couple molecular visualisation tools with simulation code through a network. It allows to carry out interactive molecular dynamics, visualize simulation results and drive a simulation in interactive time.
    Downloads: 0 This Week
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  • 10
    Animp is an OpenGL program to display movies of particles in motion where the movies are produced by adding calls to animp library routines to simulation code written in either C++ or Fortran. Animp can also display molecules read from PDB files.
    Downloads: 0 This Week
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  • 11
    Impact Finite Element Program
    Impact is an explicit Finite Element Program Suite which simulates dynamic impact events. It has a range of elements, contact handling and different material laws. Models can be created, solved and analyzed with the included pre- and postprocessor. Impact is based on an Explicit Time stepping algorithm. These kind of codes are used to simulate dynamic phenomena such as car crashes and similar, usually involving large deformations.
    Downloads: 3 This Week
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  • 12
    Flatland VR

    Flatland VR

    Flatland is the virtual environment for Virtual Reality.

    Flatland is the virtual environment developed to perform these investigations. Using Flatland as the base environment scientists can visualize and explore both their data and the computations that manipulate that data. Imagine, if you will, a scientist able to examine the real-time results of a simulation and, when he notices an anomally he would like to investigate, he turns to the program running the simulation and examines the code, possibly changing it on the fly. This is the dream...
    Downloads: 0 This Week
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  • 13
    EpiFire GUI is a graphical user interface for simulating epidemics on contact networks (C++/Qt, available under GPLv3). For source code and the EpiFire C++ API (for programmers, also GPLv3), go to http://github.com/tjhladish/EpiFire/wiki
    Downloads: 0 This Week
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  • 14
    An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
    Downloads: 0 This Week
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  • 15
    To help math students visualize the prufer code and/or discover anything new about the prufer code not already present. Examples and live applet on webiste.
    Downloads: 0 This Week
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  • 16
    This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
    Downloads: 0 This Week
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  • 17
    A topological data structure to handle 2D simplicial meshes (using the Morse operators published by authors). This data structure is implemented using C++ and it is based on the classical Half-Edge. This code started in 2002 and it has been used in many
    Downloads: 0 This Week
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  • 18
    METIL is a python-like interpreted or compiled language made for speed and generic programming, as in C++ but with static symbolic computations, type propagation, "for" surdefinition. Object orientation is centered on properties, rather than hierarchy.
    Downloads: 0 This Week
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  • 19
    (Note: Code has moved to Simthetic project; go to http://sf.net/projects/simthetic now.) This program is a GUI for the communication system simulation library simthetic, developed by Institute of Telecommunication TU Hamburg-Harburg.
    Downloads: 0 This Week
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  • 20
    frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
    Downloads: 0 This Week
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  • 21
    GRAnular Media Simulation in C++ using Molecular Dynamics. To be used in PhD work. The code will support: collision, electric dipoles (long range forces), intergranular fluid, and possibly MPI for parallel computing.
    Downloads: 0 This Week
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  • 22
    AtomVox is an OpenGL accelerated terrain engine, which based on a 6dof Voxel landscape algorithm. Fast raycasting and segmentation algorithms. Optimized core-code .
    Downloads: 0 This Week
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  • 23
    SimGear is a set of open-source libraries designed to be used as building blocks for quickly assembling 3d simulations, games, and visualization applications. SimGear is a relatively new project, and while quite a bit of code has been written as par
    Downloads: 0 This Week
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  • 24
    A basic simulation of aircraft emergency evacuation developed in CELL-DEVS using the CD++ Toolkit. A python script was then adapted to visualize this project in Blender. Code on SVN only at this time.
    Downloads: 0 This Week
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  • 25
    OlsenRoutes is a software environment with a powerful difference. It provides online users with a library of statistical tools and access to Olsen's database (1985 through today) of tick-by-tick foreign exchange trading prices.
    Downloads: 0 This Week
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