Showing 147 open source projects for "hts-engine"

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  • 1
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 0 This Week
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  • 2
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 0 This Week
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  • 3
    Noble Ape Simulation
    Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
    Downloads: 1 This Week
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  • 4
    A Java toolkit for the creation of physics simulations and 3D visualizations. Developed as part of the Technology Enabled Active Learning (TEAL) initiative at MIT.
    Downloads: 0 This Week
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  • 5
    ode-viz
    This toolbox generates automatically a vtk-visualization for an ode (Open Dynamics Engine) simulation under Python. You only have to define the simulation space and world and forward these entities to the visualization. That's all... Install also via pip possible: pip install odeViz
    Downloads: 0 This Week
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  • 6
    A 3D engine written in Java aimed at students of computer science. This engine makes it very easy to visualize objects and create 3D applications.
    Downloads: 1 This Week
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  • 7
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 27 This Week
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  • 8
    Geomview

    Geomview

    an interactive 3D viewing program

    Geomview is an interactive 3D viewing program for Unix. Geomview lets you view and manipulate three- and higher-dimensional objects, and can also be used as a display engine by other programs to animate objects. Geomview supports OpenGL and uses a Motif X interface.
    Downloads: 11 This Week
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  • 9

    Triangulator

    Simple example for triangulate polygon with allegro engine (C++)

    Simple example for triangulate polygon with allegro engine (C++). This project provided "as is". It have two bugs: cursor and camera orientation. If you do not pay attention to it, the program is working. Maybe I'll fix it later.
    Downloads: 0 This Week
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  • 10
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 8 This Week
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  • 11
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.
    Downloads: 0 This Week
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  • 12
    K-3D is the free (as in freedom) 3d modeling, animation, and rendering system.
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    Downloads: 97 This Week
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  • 13
    oTuner

    oTuner

    9-Octave Chromatic Tuner

    Free open source GPL instrument / musical chromatic tuner (like an electronic guitar tuner) for Windows, Windows Mobile, & Pocket PC. Displays name of note played & accurate indication of whether pitch is sharp, flat, or exact (relative to 440Hz A).
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    Downloads: 39 This Week
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  • 14
    CirclePack

    CirclePack

    An application for packing circles into a circle.

    It uses two different solutions: - placing of circles closest to the center from the largest to smallest, see brianshaler on github https://github.com/brianshaler/Circle-Packing-in-Processing - simulation "real" world with use of a Java Physics Engine JBox2D, see http://www.jbox2d.org
    Downloads: 0 This Week
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  • 15

    mialib

    a realtime graphics library

    mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
    Downloads: 1 This Week
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  • 16
    This project aims to provide a set of libraries for various common graphics programming tasks. These libraries can be used together, to perform the tasks of a typical monolithic 3D engine. Or separately, to cover specific needs of any graphics program.
    Downloads: 0 This Week
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  • 17

    MPH to Tecplot

    Converts 3-D COMSOL mph file to a Tecplot compatible file

    The MATLAB m.file will export data contained within a 3-D COMSOL mph file to a datafile in the format of an ascii TECPLOT file. The underlying engine for this export is the COMSOL - "LiveLink for MATLAB" module, with Matlab as the manager for the file import and export.
    Downloads: 0 This Week
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  • 18
    PixelLight

    PixelLight

    PixelLight is a cross-platform application framework

    PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's written in C++ and has been designed with flexibility and extensibility as one of it's main goals.
    Downloads: 6 This Week
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  • 19
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 20
    KineticaRT .Net Components

    KineticaRT .Net Components

    KineticaRT .Net Components - for fast control & monitoring systems

    ...KineticaRT .Net Components have a proven track record for reliability and speed of implementation in automotive and aerospace markets. KineticaRT .Net Components are used in applications as diverse as greenhouse automation, financial data displays, retail security, F1 wind tunnels and engine test cells. KineticaRT .Net Components are used around the world by software developers, system integrators and end users. Functionality and reliability are assured.
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    Downloads: 3 This Week
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  • 21
    LineColorPaint
    LineColorPaint - Xlib 2D drawing engine. CAD.
    Downloads: 0 This Week
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  • 22
    Downloads: 0 This Week
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  • 23
    An application built onto the Open Table Explorer engine for the acquisition and analysis of home energy consumption and solar energy production.Moved to github as Open Table Explorer
    Downloads: 0 This Week
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  • 24
    Küken
    Küken is an OpenGL engine design for OpenGL 3 and OpenGL 4 hardware.
    Downloads: 0 This Week
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  • 25
    An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
    Downloads: 0 This Week
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