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Syntax2D is a suite of tools for urban and architectural spatial analysis developed at the University of Michigan. It includes space syntax measures of isovists, axial maps, and visibility graphs, with some newer features such as path-based measures.
cross platform CAD software with similar user experience as autocad (R)
for a video that shows it is on the right path copy & paste the following link
http://www.youtube.com/watch?v=N6IT8AH4HV8
please it really needs contribution
DARPA Urban Challenge, a C++ based platform for testing Path Planning Algorithms: An application of Game Theory and Neural Networks.
Rubin, Raphael (2007)
NAVIO is a program that allows the user to do a virtual navigation of three dimensional models. It includes four interactive navigation modes: FLY, DRIVE, TRACKBALL & PATH. Plus, it includes a very nifty graphical front-end.
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An easy to extend, highly graphical, easy to use 2D robot simulator specialized for path planning algorithms. Can be used in testing various robotic algorithms, and already used for comparison of path planning algorithms like RRT, RRTConnect, PRM, RboT..
Simulates and visualizes swarming algorithms with limited communication. Also provides an interface to animate particle motion by playback (with pause, fastforward, and rewind) of path information from files. Can output EPS figures and avi frames.
Plantra-Trajectory Planning is a software to rebuild surfaces from cloud points, featuring shaded 3D visualization and path planning for robotics paths. It uses Voronoi diagram, Cyrus-Beck clipping, Delaunay triangulation and B-Splines.
LIK (Locate Internet Knowledge) is dedicated to find information on the internet and locate this information (web server) and the path (router) between it and you (your personal computer) on a map.
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This script fills in a two dimensional surface with an unbroken, non-overlapping path. The path direction is random, so one can imaging a chess board filled with dominos, with the constraint that the layout of the dominos is complete (board is filled) an
A project originally for an undergraduate Freshman seminar on motion planning algorithms. Provides a basic interface for drawing obstacles in a 2-D plane and the ability to select an algorithm by which to plan a path in this user-defined world.