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Reachability analysis is concerned with computing rigorous approximations of the set of states reachable by a dynamical system. In the scope of this package are systems modeled by continuous or hybrid dynamical systems, where the dynamics change with discrete events. Systems are modeled by ordinary differential equations (ODEs) or semi-discrete partial differential equations (PDEs), with uncertain initial states, uncertain parameters or non-deterministic inputs.
Simulation for spacecraft attitude control system analysis and design
42 is a comprehensive general-purpose simulation of spacecraft attitude and orbit dynamics. Its primary purpose is to support design and validation of attitude control systems, from concept studies through integration and test. 42 accurately models multi-body spacecraft attitude dynamics (with rigid and/or flexible bodies), and both two-body and three-body orbital flight regimes, modelling environments from low Earth orbit to throughout the solar system. 42 simulates multiple spacecraft concurrently, facilitating studies of rendezvous, proximity operations, and precision formation flying. ...
Gabedit is a Graphical User Interface for FireFly (PC-Gamess), Gamess-US, Gaussian, Molcas, Molpro, MPQC, NWChem, OpenMopac, Orca, PSI4 and Q-Chem computational chemistry packages.
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JBotSim is a multipurpose dynamic network simulator that allows to quickly prototype a distributed algorithm and test its behavior on a set of static or mobile nodes. If mobile, the nodes can be controlled by the mouse or by program.
a very lightweight advanced terrain-rendering and 3D map rendering sys
A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL.
It's distrib in 2-3 separate modules:
1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased.
2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
This project simulates a multi-agent system (swarm) behavior both graphically and not. The purpose of this project is to research the properties suggested in "stability analysis of swarms" V.Gazi & K.M.Passino. Using the vpython library for 3D modeling
iSNS is an interactive neural network simulator written in Java/Java3D. The program is intended to be used in lessons of Neural Networks. The program was developed by students as the software project at Charles University in Prague.
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This project aims to develop a cross platform environment for utilisation of various open source and freely available molecular dynamics and bioinformatics tools. Some extra features are included such as protein hydrophobicity and hydrophilicity plots.
The goal of this project is to be an improvement of the original Network Animator (NAM) module provided as part of the Network Simulator 2 (NS2). This tool provides topology visualization, TCL script generation, and enhanced simulation animation.
ROOTSNNS is a set of C++ classes which allows one to use the Stuttgart Neural Network Simulator kernel (ansi-C) within the ROOT, a data analysis package. Multiple ANNs can be built, trained, and tested, while results and ANN performance can be saved.
Diagram (JGraph) driven simulator. Bondgraphs > nonlinear differantial system > plot: implemented for economics and ecology. Network analysis: emergy propagation implemented. Would also fit for electronics, mechanics, cost, GWP, footprint analysis.
The Macro Agent Transport Event-based Simulator (MATES) is intended to efficiently investigate the behavior of distributed agent based systems over mobile ad hoc networks (MANETs). MATES provides an expandable environment for agent-based system testing.
VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
Netsim is a mobile ad hoc network simulator targeted at large heterogeneous node configurations. It is written in Java and is easily extensible through its modular concept.
JRVFSim (Jarvis) is a simulator of a fluid dynamics phenomenon known as radial viscous fingering. Its main feature consists of taking jordan curves and simulating their evolution subject to various parameters. Includes a partial API for numerical methods
Fungus is a framework for distributed simulation by multi-agents.
It uses a very modular architecture.
A GUI is provided.
In our model, everything is Agent. Even the environnement.
You have an access to the communication's 'canals'.
A java based digital logic simulator, designed to be used as an educational tool.
uses a GUI to allow users to quickly and easily create and visualise circuits from simple components. User can create custom components