Showing 73 open source projects for "jquery-ui-1.10.3"

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  • 1
    DearPyGui

    DearPyGui

    Graphical User Interface Toolkit for Python with minimal dependencies

    Dear PyGui is an easy-to-use, dynamic, GPU-Accelerated, cross-platform graphical user interface toolkit(GUI) for Python. It is “built with” Dear ImGui. Features include traditional GUI elements such as buttons, radio buttons, menus, and various methods to create a functional layout. Additionally, DPG has an incredible assortment of dynamic plots, tables, drawings, debuggers, and multiple resource viewers. DPG is well suited for creating simple user interfaces as well as developing complex...
    Downloads: 2 This Week
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  • 2
    TurboVNC

    TurboVNC

    High-speed, 3D-friendly, TightVNC-compatible remote desktop software

    TurboVNC is a high-performance, enterprise-quality version of VNC based on TightVNC, TigerVNC, and X.org. It contains a variant of Tight encoding that is tuned for maximum performance and compression with 3D applications (VirtualGL), video, and other image-intensive workloads. TurboVNC, in combination with VirtualGL, provides a complete solution for remotely displaying 3D applications with interactive performance. TurboVNC's high-speed encoding methods have been adopted by TigerVNC and...
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    Downloads: 176,730 This Week
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  • 3
    VirtualGL

    VirtualGL

    3D Without Boundaries

    VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side GPU and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.
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    Downloads: 101,347 This Week
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  • 4
    FreeImage is a library project for developers who would like to support popular graphics image formats (PNG, JPEG, TIFF, BMP and others). Some highlights are: extremely simple in use, not limited to the local PC (unique FreeImageIO) and Plugin driven!
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    Downloads: 1,260 This Week
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  • 5
    GLScene

    GLScene

    GLScene Engine for Delphi & C++Builder VCL Windows 32/64

    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
    Downloads: 79 This Week
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  • 6
    UoMqVXL

    UoMqVXL

    Qt based GUI classes for the VXL Computer Vision Libraries

    Qt based GUI classes for VXL from the University of Manchester. Includes libraries to display VXL images and graphics, including shape model manipulation. Also includes tools to display images and points, and to annotate images with points.
    Downloads: 0 This Week
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  • 7

    Zarja

    Agent-based simulation toolkit

    It is an open source scientific library that is focused on multi-agent simulations on graphs. It prepares basic toolkit for agents, models, timers, graphs, nodes and edges. It is also accompanied with tools for data processing.
    Downloads: 5 This Week
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  • 8
    OpenFrames

    OpenFrames

    Real-time interactive 3D graphics API for scientific simulations

    OpenFrames has moved its primary development repository to GitHub! Everything else will follow. Get it at https://github.com/ravidavi/OpenFrames/wiki OpenFrames is an Application Programming Interface (API) that allows developers to provides the ability to add interactive 3D graphics to any scientific simulation. A simulation developer can use OpenFrames to specify what they want to visualize, without having to know any details of computer graphics programming. OpenFrames is currently...
    Downloads: 0 This Week
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  • 9
    Tao3D

    Tao3D

    Tao3D is a programming language for real-time interactive 3D

    Tao3D is a programming language for real-time interactive 3D. It lets you easily create dynamic, interactive, data-rich presentations, small applications, user interface concepts, and more.
    Downloads: 0 This Week
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  • 10
    Olex2 is visualisation software for small-molecule crystallography developed at Durham University/EPSRC. It provides comprehensive tools for crystallographic model manipulation for the end user and an extensible development framework for programmers. The project has been supported by Olexsys Ltd since 2010.
    Downloads: 0 This Week
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  • 11
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 12
    TinkerCell is a software for synthetic biology. The visual interface allows users to design networks using various biological "parts". Models can include modules and multiple cells. Users can program new functions using C or Python. www.tinkercell.
    Downloads: 7 This Week
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  • 13

    uil

    uil The User Interface Library

    uil (short for User Interface Library) is a minimal Windows UI library in C++14. uil is a header-only implementation compatible with VC2013, Intel C++ 2013 and mingw 4.9.2
    Downloads: 0 This Week
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  • 14
    Data logging for high power motor sports (tractor pulling, dragracing etc.) based on OSS. As hardware data is collected with an Arduino and send trough USB to an ARM based touchscreen dash running embedded QT.
    Downloads: 0 This Week
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  • 15
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 1 This Week
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  • 16
    PIHMgis is a “tightly-coupled” GIS interface to Penn State Integrated Hydrologic Model (PIHM). It is open source, platform independent and extensible. The “tightly-coupled” integrated GIS interface to PIHM has been created in the Open Source QGIS
    Downloads: 1 This Week
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  • 17
    gMol

    gMol

    gMol molecular graphics

    We've moved to https://github.com/tjod/gMol/wiki gMol is an interactive visualization system used to display and manipulate 3-dimensional models of scientific data, such as molecular structures and surfaces. It contains both OpenGL and web browser widgets that enable flexible user interfaces.
    Downloads: 0 This Week
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  • 18
    Portable Linux

    Portable Linux

    Portable Ubuntu Linux for Scientific Computing

    Released August 22, 2013 Lubuntu Blends: Biochemistry 13.04 (Raring) v5.44 Linux Kernel Image 3.8.0-29 Lubuntu Blends are pre-installed Wubi disk image remixes of Ubuntu and Debian Science meta packages, A custom boot loader allows installations to be copied and automatically booted from most external or USB flash drives. Once up and running, use earlier Lubuntu Remix README instructions here until documentation is updated....
    Downloads: 4 This Week
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  • 19
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 20
    Dynagraph is a cross-platform library and command-line tool for dynamically drawing graphs (networks, flowcharts, family trees, etc.) in reponse to continual modifications. Included are DynaDAG for directed graphs and FDP force-directed placement.
    Downloads: 0 This Week
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  • 21
    KineticaRT V4

    KineticaRT V4

    Windows software for fast instrumentation and control systems

    KineticaRT allows you to build software instrumentation and control systems with fast screen updates, adaptable graphics and easy configuration. It supports simultaneous display and configuration while running. Using it, you can animate meters, gauges, trend graphs and many other items accurately and effectively. KineticaRT achieves its principal design aims of speed and usability by means of configurable display objects - inherently faster than animated user-drawn graphics. Easy to...
    Downloads: 0 This Week
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  • 22
    K-3D is the free (as in freedom) 3d modeling, animation, and rendering system.
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    Downloads: 243 This Week
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  • 23
    oTuner

    oTuner

    9-Octave Chromatic Tuner

    Free open source GPL instrument / musical chromatic tuner (like an electronic guitar tuner) for Windows, Windows Mobile, & Pocket PC. Displays name of note played & accurate indication of whether pitch is sharp, flat, or exact (relative to 440Hz A).
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    Downloads: 45 This Week
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  • 24
    PixelLight

    PixelLight

    PixelLight is a cross-platform application framework

    PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's written in C++ and has been designed with flexibility and extensibility as one of it's main goals.
    Downloads: 1 This Week
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  • 25
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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