Showing 15 open source projects for "shaders"

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  • 1
    luma.gl

    luma.gl

    High-performance Toolkit for WebGL-based data visualization

    luma.gl is a GPU toolkit for the Web-focused primarily on data visualization use cases. luma.gl aims to provide support for GPU programmers that need to work directly with shaders and want a low abstraction API that remains conceptually close to the WebGPU and WebGL APIs. Unlike other common WebGL APIs, the developer can choose to use the parts of luma.gl that support their use case and leave the others behind. While generic enough to be used for general 3D rendering, luma.gl's mandate is primarily to support GPU needs of data visualization frameworks in the vis.gl suite.
    Downloads: 11 This Week
    Last Update:
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  • 2
    kotlin-math

    kotlin-math

    Set of Kotlin APIs to make graphics math easier to write.

    Set of Kotlin APIs to make graphics math easier to write. These APIs are mostly modeled after GLSL (OpenGL Shading Language) to make porting code to and from shaders easier. The various types offered by this library are only meant to be value types. Most APIs are therefore exposed as top-level functions and not as methods.
    Downloads: 0 This Week
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  • 3
    glvertex

    glvertex

    Support for legacy OpenGL in core profiles

    The glVertex library emulates the legacy OpenGL API, which has been deprecated in OpenGL core profiles. It is also a convenience wrapper around GLSL shaders, VBOs and FBOs.
    Downloads: 2 This Week
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  • 4
    Inviwo

    Inviwo

    Interactive Visualization Workshop

    Inviwo is a modern, open-source visualization framework designed for interactive visual data analysis and scientific computing. Built in C++ with a modular, extensible architecture, Inviwo combines a visual editor (for creating data pipelines) with a powerful runtime engine that supports real-time rendering, interaction, and GPU-accelerated processing. It’s widely used in scientific domains for building and sharing visualizations of complex data such as medical imaging, simulations, and...
    Downloads: 0 This Week
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  • 5
    Descend

    Descend

    Program for drawing 3D surfaces from parametric equations

    Descend is an open source program for drawing 3D surfaces from parametric equations. It uses a custom, very fast language called Misc to calculate the geometry. It also uses OpenGL to render scenes with high quality shaders. Website: https://descend.mimec.org/
    Downloads: 0 This Week
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  • 6
    Functy

    Functy

    Functy is a 3D graph drawing package that generates immediate results.

    Note: The Functy and libsymbolic code has now moved to GitLab: https://gitlab.com/flypig/functy https://gitlab.com/flypig/libsymbolic This project has been left here for archival purposes. Functy is a 3D graph drawing package. It allows Cartesian, spherical and parametric curve functions to be plotted and altered quickly and easily. This immediacy and the vivid results promote fun exploration of 3D function. Rendering is performed entirely on the GPU to improve visuals and...
    Downloads: 0 This Week
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  • 7

    BinaryView

    Show binary data

    BinaryView is able to show 2d binary data either as xy-plot or using a simple fragment shader. Standard shaders like simple color mapping or a relief shading for digital elevation data already exist, but you can also write your own shader. As an example, the screenshots show Mars MOLA topographic data taken from http://pds-geosciences.wustl.edu/missions/mgs/megdr.html
    Downloads: 0 This Week
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  • 8
    This Eclipse plugin help you to create, edit and verify your GLSL (OpenGL Shading Language) and NVidia CG vertex and pixel shaders directly inside the Eclipse IDE. Each shader can be edit in an editor with syntax color with error/warning markers.
    Downloads: 17 This Week
    Last Update:
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  • 9

    mialib

    a realtime graphics library

    mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
    Downloads: 1 This Week
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  • 10
    Hyperballs
    ...This type of depiction is particularly useful to represent dynamic phenomena, such as the evolution of non covalent bonds and takes advantage of GPU capabilities. HyperBalls are now fully integrated into the UnityMol software and are actively developed in that context. You will find the most up-to-date versions of the shaders in the http://unitymol.sourceforge.net project.
    Downloads: 0 This Week
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  • 11
    Gander
    Take a gander with Gander! Gander is a lightweight scene renderer for prototyping and viewing GLSL shaders. It makes tying together OpenGL and GLSL easy by using XML scene graphs. Plus, it supports some advanced features like multiple render passes.
    Downloads: 0 This Week
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  • 12
    Simple-3D Graphical Engine for Researching (S3D-GER) is a simple layered engine to help researchers in computer graphics and medical applications. It supports direct volume rendering, frame buffer objects, a OpenGL user interface, shaders, an so on.
    Downloads: 0 This Week
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  • 13
    This project implements several famous fractals, on GPU-Shaders. This enables the fractals to be calculated in real-time.
    Downloads: 0 This Week
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  • 14
    The Scientific Visualization Artist Tools (SVAT) include converters from the Visualization Toolkit (VTK) to RenderMan Interface Bytestream (RIB) (ASCII and binary files supported), Blender to RenderMan, compilable RenderMan shaders and other utilities.
    Downloads: 0 This Week
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  • 15
    The main purpose of this (once educational) software is to generate and visualize terrain using fractal algorithms. It uses OpenGL and includes many advanced features like: multi texturing, shadows, clouds, fog, LOD, lens flares, shaders ...
    Downloads: 0 This Week
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