Showing 28 open source projects for "bullet physics engine"

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  • 1
    Starlight.jl

    Starlight.jl

    A greedy game engine for greedy programmers

    Welcome to the documentation for Starlight.jl, a greedy application framework for greedy developers. Its primary use case is video games, but the power of Julia, SDL2, Vulkan, and the Bullet Physics SDK can be leveraged to make just about anything you want. With a focus on flexibility and code quality, Starlight aims to be such a framework. It includes a suite of components and integrations that make it particuarly well-suited for video games, so it is not a stretch to call it a "game engine...
    Downloads: 1 This Week
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  • 2
    Free_Balistic

    Free_Balistic

    Input physical measures, calculate and show ballistic curve chart.

    This application is intended to give abilities of calculating physical measures and draw charts, related to the aspect of the movement of sphere - shaped projectiles, ejected to reach some range. With the help of FreeBalistic you can fast calculate such measures as: height of bullet after specified time, height for given range, max height of bullet, range after given time, range to get max height, range to the end of move, time to get given range, time to get max height, time to get end...
    Downloads: 0 This Week
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  • 3
    FalansterCity3D

    FalansterCity3D

    3D urban environment renderer : browser-app ; as well as a GTA clone

    Have You ever wondered what would be like the weirdest Grand Theft Auto clone ever made? Well, we are pretty close with the FalansterCity3D urban environment rendering-engine where You can also drive the cars in the city. And moreover, it's a browser-game, so it runs instantly in any internet-browser. Why not try it directly at the link below? http://nerdofalgorithms.altervista.org/secondary_pages/page_11.php Even on smarthones or whatever, as long as it has a browser and sufficient CPU...
    Downloads: 0 This Week
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  • 4
    gMol

    gMol

    gMol molecular graphics

    We've moved to https://github.com/tjod/gMol/wiki gMol is an interactive visualization system used to display and manipulate 3-dimensional models of scientific data, such as molecular structures and surfaces. It contains both OpenGL and web browser widgets that enable flexible user interfaces.
    Downloads: 0 This Week
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  • 5

    TrollEditor

    Editor of virtual worlds.

    Troll enables creation and visualisation of complex environments. It is based on Ogre3D (graphics engine), Bullet (physics engine), PhysX (physics engine), OpenAL (3D sound and music), OpenCV (image analysis and camera model) and Boost (threading and python binding). It uses Python for scripting, as well as built in simple scripting language. Some features: - built in multiplayer - incorporating data from different sensors (IMU, AHRS, Razer Hydra) - image server/client - built in support...
    Downloads: 1 This Week
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  • 6
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 0 This Week
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  • 7
    arrowmatcher
    Arrowmatcher is a ballistics software for crossbow archers. It can calculate the speed, kinetic energy, trajectory, aiming solution and much more of an arrow (or bullet). It uses a simplified 6 degree of freedom model.
    Downloads: 1 This Week
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  • 8
    A Java toolkit for the creation of physics simulations and 3D visualizations. Developed as part of the Technology Enabled Active Learning (TEAL) initiative at MIT.
    Downloads: 0 This Week
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  • 9
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 11 This Week
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  • 10
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support...
    Downloads: 0 This Week
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  • 11

    mialib

    a realtime graphics library

    mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
    Downloads: 0 This Week
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  • 12
    CirclePack

    CirclePack

    An application for packing circles into a circle.

    It uses two different solutions: - placing of circles closest to the center from the largest to smallest, see brianshaler on github https://github.com/brianshaler/Circle-Packing-in-Processing - simulation "real" world with use of a Java Physics Engine JBox2D, see http://www.jbox2d.org
    Downloads: 0 This Week
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  • 13
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 14
    All pairs n-body simulation of electromagnetic forces on charged particles, adapted from Nvidia SDK 3.2 sample. Uses Lorentz force from EM fields via the Biot-Savart law for moving charged particles (uses relative velocity). Relativistic.
    Downloads: 0 This Week
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  • 15
    X/Y Measurement Suite for .Net
    For starters a DirectX (Direct3D-Panel) A suite to display simple x/y/measurements, which has to be fast, because those analogue position encoders never "rest" at the same position and we want to see our table-position in realtime (mswin-realtime)
    Downloads: 0 This Week
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  • 16
    A Java library that works with Java3D to simulate and visualize, in real-time, dynamics of multiple rigid bodies that are restricted by implicit and explicit constraints (e.g., robotics); designed for efficiency, ease-of-use, and extensibility.
    Downloads: 0 This Week
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  • 17
    Liquid Skies
    Time Engine.
    Downloads: 0 This Week
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  • 18
    SimpleODE - physic simulation lib.It is free project based on Open Dynamics Engine (ODE):rigid body dynamics,realtime simulation, cloth, fluid(water) 2D, all ODE joints,vehicles,legged creatures ragdoll,complex objects,many demos. PROJECT CLOSED
    Downloads: 0 This Week
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  • 19
    The ATLAS Multimedia Educational Lab for Interactive Analysis (AMELIA) is an educational tool for High-Energy physics featuring the ATLAS detector at CERN. Using the Irrlicht engine AMELIA integrates event analysis and contextual media in a 3D interface.
    Downloads: 0 This Week
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  • 20
    GraXML is a Geometric Modeller for handling High Energy Physics experiments' Detector Description and Event data. It containes full 3D visualisation of the managed elements. It uses Java3D to create, render and manipulate SceneGraph.
    Downloads: 0 This Week
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  • 21
    JGP is a GUI for gnuplot (http://www.gnuplot.info/). It is made for all those who just love gnuplot but who found that organizing a large number of datasets and plots from the command line is inconvenient. JGP uses gnuplot as plotting engine.
    Downloads: 2 This Week
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  • 22
    R.I.S.E. is a state of the art engine and framework for the simulation and realistic image synthesis of natural phenomenon based on physics, biology and chemistry.
    Downloads: 0 This Week
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  • 23
    The Physicist is a high end physics simulation engine that can provide answers with reasonable accuracies(now w/ rk4 and euler options). It can currently predict the motion of many particles.It Employs OpenGL to provide cutting edge graphics support.
    Downloads: 0 This Week
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  • 24
    The General Intensional Programming System (GIPSY) consists in three modular sub-systems: The General Intensional Programming Language Compiler (GIPC) ; the General Eduction Engine (GEE), and the Intensional Run-time Programming Environment (RIPE).
    Downloads: 0 This Week
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  • 25
    sheep is an open source rigid body dynamics engine written in modern, strictly portable C++. It features collisions between hierarchies of convex polyhedra (using the SWIFT library), resting contacts handling and an extensible set of joints.
    Downloads: 0 This Week
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