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The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
SIMon Utils is a project contaning tools to deal with files from the game Simon The Sorcerer 3D. At this moment the project includes a script extractor/repackager, a textures extractor/repackager and a syntax checker.
A suite of plug-ins for the 3D modeling software Realsoft 3D that enables creation of new cities and other models for the Microsoft game "Midtown Madness 2".
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XGL Viewer: A simple fast program to load the XGL standard file format and display it using JOGL (OpenGL) allowing the user to move the object around in space, rotate, zoom, spin, ect... This loader should be easily integrated into any program.
This project aims to create a standalone application, java-written Match Viewer for the online football (soccer) management game Hattrick - www.hattrick.org.
1st 3Dgame engine built in C# for .NET, Visual3D Engine's predecessor
The first 3Dgame engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
QS-City 3D is a quality assurance application to ensure the correctness of geometric objects described in the CityGML format. The objects may be viewed in an OpenGL-based 3D view.
The Java w3d Loader is a 3d format loader for Java3d. The W3d File Format is the properietary 3d format of many Westwood Studios and EA games. The code is derived from the c++ rentools project hosted here on sourceforge.
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A UI that displays a map that uses "wormholes" to navigate to a user's favorite locations. The map will display locations at scales as diverse as galaxies, planets, houses, living beings, internal organs, and even atoms and sub-atomic particles.
Proof That Carma Always Gets You Back Nvidia / Cuda Developer Directed Of Course To The Confusion And Scare Tactics Of Haters This Only Gets Better And Tighter And Even More Creative The Design Feed Of Sound The Whole Idea