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GSML(Grid Service Markup Language) is an XML-based programming language for developing grid applications within large-scale distributed computing environments. It supports the access and composition of various services and resources on the Grid.
soapgateway is a software element for the integration of clients and servers in a SOA environment. Roughly, it redirectes SOAP requests targeted to it, to the real webservers that offer the services, applying load-balance and authentication policies
JsOrb is a Java - JavaScript ORB that allows developers to access their POJOs and business logic from the browser (or any JavaScript interpreter). JsOrb is designed to make it easy to build dynamic websites without needing to learn AJAX.
LCML stands for Legacy Computing Markup Language and provides a way to describe in XML the (inter)dependencies of configuring the build- and run-time configuration of a command-line driven binary. LCML is defined using an XML schema.
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1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
YAML (tm) is a straight-forward data serilization language, offering an alternative to XML where markup (named lists and mixed content) are not needed. YAML borrows ideas from rfc822, SAX, C, HTML, Perl, and Python.
CRML - Conflict Resolution Markup Language - http://www.equiforum.org - is an open source innitiative to develop an XML based Semantic Web ontology (RDF, OWL) for researchers interested in peace to create a standard way of collecting and sharing informa
A main aim of this project is to deliver an infrastructure for HL-7 v3 compilant messages exchange. This infrastructure should be based on existing real time queueing system such as Apache ActiveMQ. A product of this project does not include user interfa
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Web Objects in XML (Framework) is an interoperable and lightweight system for distributed objects. It is currently built in Java and C#. Remote objects are serialized in a standard XML format, and they are accessible trough their own URL.
Proof That Carma Always Gets You Back Nvidia / Cuda Developer Directed Of Course To The Confusion And Scare Tactics Of Haters This Only Gets Better And Tighter And Even More Creative The Design Feed Of Sound The Whole Idea