Showing 5 open source projects for "computing"

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  • 1

    ChecksumValidation

    Validation of IBANs, bank accounts, credit cards, identity cards

    ChecksumValidation is a framework for validation of international bank accounts (IBAN), credit card numbers, german identity cards, german passports and for german bank accounts. Validation is performed by computing checksums. Checksums for german bank accounts are maintained and documented by www.bundesbank.de. In sum, ChecksumValidation implements round about 150 algorithms. It may freely be used under GNU GPLv3 licence (see below). ChecksumValidation is implemented in Microsoft .NET 2.0. It consists of: - ChecksumValidation: a class library (DLL) for in-process use - ChecksumSoapServer: a SOAP interface - ChecksumTcpServer: a TCP interface implementing a domain-specific language (DSL) for validation - ChecksumComServer: a COM interface - ChecksumClient: a test utility - ChecksumUnitTest: a 100% covering NUnit test - ChecksumUtility: a command-line tool for helper functions
    Downloads: 0 This Week
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  • 2
    Enterprise Service Bus framework tailored to the .NET platform. Excellent .NET application server as well.
    Downloads: 0 This Week
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  • 3
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 1 This Week
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  • 4
    A main aim of this project is to deliver an infrastructure for HL-7 v3 compilant messages exchange. This infrastructure should be based on existing real time queueing system such as Apache ActiveMQ. A product of this project does not include user interfa
    Downloads: 0 This Week
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  • 5
    Web Objects in XML (Framework) is an interoperable and lightweight system for distributed objects. It is currently built in Java and C#. Remote objects are serialized in a standard XML format, and they are accessible trough their own URL.
    Downloads: 0 This Week
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