Showing 5 open source projects for "simulations"

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  • 1

    Common Image Generator Interface (CIGI)

    Industry standard communication with compliant image generators.

    Software libraries and tools designed for implementation and testing of the Common Image Generator Interface (CIGI), an interface for communication between an image generator (IG) and host device in simulations.
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    Downloads: 149 This Week
    Last Update:
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  • 2
    open-dis

    open-dis

    Open-DIS implements the IEEE DIS protocol in multiple languages.

    An open source implementation of the Distributed Interactive Simulation (IEEE-1278) standard in C++, C-Sharp, Objective-C, Java, Javascript and XML. Example applications including sending and receiving native DIS traffic, X-Plane plugin, and WebSocket/Javascript/WebGL applications. See the individual code directories for each package of interest. This project is inactive and has migrated to a GitHub project at https://github.com/open-dis
    Downloads: 0 This Week
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  • 3

    DataLogChanger

    an CSV / ASCII Data Log file converter.

    DataLogChanger can be used to convert huge ASCII Data Log files (i.e. .CSV format) into a format for further use in other tools. I started to invent this tool when I wanted to use 4Gigasamples Oscilloscope log files for plotting and as PWL input in SPICE simulations. It was impossible due to the filesize and resolution. * in- and output file size is virtually unlimited * very fast (>100k lines per second processing speed) * Easy selection of source file name * Selectable destination filename suffix * Automatic header recognition * Automatic time offset recognition (e.g. SPICE only accepts poitive time values) * Selection of a single or all Columns * Selection of a time or line range to be converted * Reduction of time resolution (by skipping lines) * Separate Offset and Gain calculation for time and values
    Downloads: 0 This Week
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  • 4
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 3 This Week
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    Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
    Downloads: 0 This Week
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