Showing 64 open source projects for "using"

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  • 1
    term_ CTruck3D

    term_ CTruck3D

    ASCII-Art variant of the CTruck3D _Open truck/car simulator

    the ASCII-art variant of the CTruck3D car simulator series by Simon Hasur : a physically very realistic offroad driving simulator (rally ) in which one can drive in total freedom on a piece of terrain, make jumps, turn upside down and whatever ; see CTruck3D _Open and XCTruck3D _Truck for more detailes. this is a variant which displays graphics using only ASCII characters. This is quite instructive as software, expecially if taken in conjuction with the pure X Window System version: in both cases the 3D frames representing what happens are done internally by the program, using basic concepts form 3D computational graphics. Stanrd C as all the optehr memeberso of the series. ...
    Downloads: 1 This Week
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  • 2
    ASCII Pyng Pong (Pyng because of Python) is coded in Python using Curses. At the moment, it offers an unbeatable AI only!
    Downloads: 0 This Week
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  • 3
    Converstional engine, in the line of Zork, written using ANSI C. For the time being it's just a bunch of useless code, and its design is still childish at most. However, progress is being made char* after char*
    Downloads: 0 This Week
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  • 4
    A simple rougelike game using ascii graphics made in C++
    Downloads: 0 This Week
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  • 5
    Project to create an efficient game engine compiler using the Collada asset exchange format.
    Downloads: 0 This Week
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  • 6
    gmodes
    Examples how to make basic and clever addons and gamemodes using GarrysMod. Also in our svn repository there is a list of stuff maded by members of gmodspain.com. Those files enable future improvement and modifications for lua coders.
    Downloads: 3 This Week
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  • 7
    PSNewhere
    PSNewhere is a widget for S60 5th Edition devices that allows a PS3 user to see who of their friends is online using their mobile phone. Hopefully other platforms supported soon.
    Downloads: 0 This Week
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  • 8
    An attempt to clone a final fantasy game using ncurses.
    Downloads: 0 This Week
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  • 9
    Fkmlandunter is a clone of the german card game "Land Unter". It runs over the network using the TCP/IP protocol for data transmission. A console client with ncurses and a QT client written in python and a GUI client using SDL are available.
    Downloads: 0 This Week
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  • 10
    RTFView is a 3D model viewer for the IMD file type used in R-Type Final on PS2. This project depends on SDL (http://libsdl.org)
    Downloads: 0 This Week
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  • 11
    ShmupNA is a open source game engine for PC/360 using the XNA framework. This engine is tailored to 2d top down arcade style shooters. Currently in the Program Planning stage.
    Downloads: 0 This Week
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  • 12
    wbfsGUI
    wbfsGUI is a small GUI I made to make it easier to manage game transfer from and to the Wii on a drive using WBFS as file system.
    Downloads: 4 This Week
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  • 13
    An other connect4 written in Ada using GtkAda, main language is French. An Artificial Intelligence is provided, you can play against the computer. Un autre Puissance4 écrit en Ada s'appuyant sur GtkAda. Il est pourvu d'une Intelligence Artificielle.
    Downloads: 1 This Week
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  • 14
    Fkmines
    A minesweeper clone for linux terminals using ncurses
    Downloads: 0 This Week
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  • 15
    A student class project in which a robot factory builds robots that then move around on the window. The intent is for the students to develop an object-oriented development mindset.
    Downloads: 0 This Week
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  • 16
    An 3D space ship game, as a re-make of the original space invaders. Using 3D models for the ships, and raw terrain files. It is an Ogre 3D based project, Ode library for the physics, FMOD for the music layer and RakNet for the network layer.
    Downloads: 0 This Week
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  • 17
    LINeup4 is a connect four game using a terminal interface which doesn't need any graphic libraries. This game is also known as four in a row or connect4. The game is won by lining up four of your pawns in a row, in a column or diagonally.
    Downloads: 0 This Week
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  • 18
    An open souce MegaMan X fan game, using the arclib game engine.
    Downloads: 2 This Week
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  • 19
    A clone of the 7 colours game. UI using WinAPI. Small and fast.
    Downloads: 5 This Week
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  • 20
    A basic Pong clone using QT4. Someday to contain network support for two player based action.
    Downloads: 0 This Week
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  • 21
    "Dodge This" is a 3D Dodge-Ball game using Microsoft's C# and XNA platforms. The project is being developed for the "EECS 494: Game Design, Fall 2007" class at the University of Michigan
    Downloads: 1 This Week
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  • 22
    Tetris game using SDL library
    Downloads: 0 This Week
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  • 23
    Data Rancher is a console (text) based game where you play as a data farmer, trying to defend your files from malicious infections using a variety of security measures.
    Downloads: 1 This Week
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  • 24
    The current system time on your computer dictates the play of two computer controlled players in the classic game of Pong. Watch the old school court of Pong turn into an active clock. This program was written using Java2D.
    Downloads: 1 This Week
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  • 25
    This is a console based fighting game. You fight against the CPU or another player using one of four weapons. I plan for it to be extendable later on.
    Downloads: 1 This Week
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