Showing 6 open source projects for "amine-platform"

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  • 1
    SOD

    SOD

    An Embedded Computer Vision & Machine Learning Library

    SOD is an embedded, modern cross-platform computer vision and machine learning software library that expose a set of APIs for deep-learning, advanced media analysis & processing including real-time, multi-class object detection and model training on embedded systems with limited computational resource and IoT devices. SOD was built to provide a common infrastructure for computer vision applications and to accelerate the use of machine perception in open source as well as commercial products. ...
    Downloads: 0 This Week
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  • 2

    IIDC Camera Control Library

    Capture and control API for IIDC compliant cameras

    libdc1394 is a library that provides a high level programming interface for application developers who wish to control and capture streams from IEEE 1394 based cameras that conform to the 1394-based Digital Camera Specifications (also known as the IIDC or DCAM Specifications). libdc1394 also supports some USB cameras that are IIDC compliant. Besides capture and control, libdc1394 provides a full set of colour space conversion functions (including RAW decoding), vendor specific functions...
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    Downloads: 155 This Week
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  • 3
    A multi-platform collection of C++ software libraries for Computer Vision and Image Understanding.
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    Downloads: 2 This Week
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  • 4
    Mobile Robot Programming Toolkit (MRPT)

    Mobile Robot Programming Toolkit (MRPT)

    **MOVED TO GITHUB** ==> https://github.com/MRPT/mrpt

    **MOVED TO GITHUB** ==> https://github.com/MRPT/mrpt The Mobile Robot Programming Toolkit (MRPT) is an extensive, cross-platform, and open source C++ library aimed for robotics researchers to design and implement algorithms about Localization, SLAM, Navigation, computer vision. http://www.mrpt.org/
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    Downloads: 10 This Week
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  • 5

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    The Local Binary Pattern (LBP) is a texture operator that is used in several different computer vision applications and implemented in a variety of platforms. When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. ...
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  • 6
    OpenCV-AR
    OpenCV-AR is a software library used for Augmented Reality development. It is targeted on Linux, though it is also able to work on Windows platform. It is an alternative to ARToolKit for Augmented Reality application development.
    Downloads: 0 This Week
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