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Video processing and computer vision library for GNU/Linux offering interfaces to do image- and video-I/O with ImageMagick/Magick++, Xine, firewire digital camera (DC1394), and video for linux (V4L2).
Note that this version of HornetsEye is deprecated. HornetsEye now is released as multiple packages on RubyGems.org. The sourcecode is available on Github.com (see https://wedesoft.github.io/hornetseye-doc/ for more information).
This project has been renamed to oooark. Old file releases will still be available here. uvsim is a project focused on enabling algorithm development for unmanned systems. It is being constructed to provide an identical interface to simulations and h
Solving problems of counting the number of vehicles passing on a road during an interval time, as well as the problems of vehicles classification and estimating the speed of the observed traffic flow from traffic scenes acquired by a camera in real-time.
The CVR-Lib (Computer Vision and Robotics Library) is a C++ object oriented library for computer vision. It provides lots of functionality to solve mathematical problems, many image processing and analysis algorithms, classification tools, and much more.
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A system for playing chess with a computer player using a real chess board. An experiment in learning the techniques of Computer Vision and having fun in the process.
CVSharp (aka Computer Vision in C#) is a Computer Vision project. Until the present day just one part of the whole project was actually developed. It's called CVSharp Lab, an Image Processing Tool.
This program utilize the OpenCV (Intel Computer Vision) library to track an initial point over a series of frames. The image source is a camera or a pair of before/after pictures. Each frame passes some filter stages. This pipeline can be configured.
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This Java native library wraps OpenCV (Computer Vision Lib.) function cvMatchTemplate and implements methods for utilities result visualization. It allows efficient images template matching using Normalized Cross-Correlation (NCC) and others algorithms.
Camera Kombat is an opensource fighting game based on computer vision that enables free, unencumbered interaction. In order to enable this level of interaction, images of the users are captured by a webcam and their gestures are recognized in real-time.
The free-vision project aims at creating a library for computer vision related functions, including camera capture interface, stereo, image processing, camera calibration and so on.
IPA library is a platform developed for image processing and analysis. It composed by a lot of class of algorithms and functions with loose coupling, which can help users to develop professional applications of image processing or computer vision rapidly
The Mimas Toolkit is a C++ real-time computer vision library. Algorithms include edge/corner-detection, object recognition/tracking, LSI-filters, segmentation, array-operators, convolution etc. OO wrappers for LAPACK, libxine, V4L, FFTW are provided.
RoboRealm Extensions are plugins to the RoboRealm application that allow you to extend RoboRealm in whatever way you need. RoboRealm is a powerful computer vision based application for use in machine vision, image analysis, and image processing systems.
The webcam computer vision (WCCV) project focuses on computer vision algorithms and systems that follow the web cam paradigm: cheap, robust and efficient. The project comprises designs, patterns, code, tutorials and examples.
A C++ library of high level motion analysis/computer vision functions, coupled with GUIs that allow easy configuration and use. Current development focuses on color tracking, multiple camera calibration and triangulation, and 3D tracking algorithms.
Genjutsu-vision is a networked computer vision framework for OpenGL. Based upon GLFW and IPP for optimization, networked computer vision development technologies enable vision analysis of data from multiple sources.
Computer Vision Software designed for AttyTheWalker, a made from scratch hexapod robot.
Entirely developed in C language for GNU/Linux platforms it's the best way to move the robot using a personal computer with RS-232 serial communication.
This projects aim is to create an easy to use system for computer perception and computer vision tasks.
It consists of three parts; a computer perception library (libCP), a processor based framework, and a graphical userinterface.
GLipKit (GL Image Processing Kit) is a collection of image processing and computer vision algorithms performed on current programmable 3D graphics hardware for faster execution. The main focus is currently computational stereo.
i3D-converter creates a 3D representation from a couple of images (or a pair of stereo images). This program also performs other Computer Vision operations such as, edge and corner detection, image filtering, getting geometric shapes,...
Cambio is a computer simulator of a robot with stereo, 3D vision. It is intended mainly as a tool for studying computer vision algorithms, but I might expand it to cover other topics in robotics of interest (sensorymotor cognition, reliability, etc).