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Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
maXbox is a script tool engine, compiler and source lib all in one exe
The Art of Coding: maXbox is a script tool engine, compiler and source lib all in one exe to design and code your scripts in a shellbook! It supports Pascal, Delphi (VCL), Python (P4D), PowerShell and Java Script (Edge WebView).
Sepi is an object-oriented scripting engine for Delphi. It allows the users of your application to customize it using powerful object-oriented scripting. Sepi can even create classes, and work with different languages (e.g. domain-specific).
Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
A Controlled Language Programming (CLP) compiler, runtime engine, and development IDE for writing software in a natural (but somewhat restricted) language that clearly represents the real world concerns and maps to a 3GL (Java/Groovy) for execution.
An efficient shader compiler, a simple and practical solution for managing shader files in 3d engine projects. Editing fx files is just as easy as editing c files with its help. It provides a lot more than fxc.exe. (key words: HLSL,GLSL,DirectX,CG)
TScript is an opensource scripting engine, including two demos and some tiny games written in it by friends. It's easy to make your system configurable at a script level by adopting TScript. Please refer to http://tscripta.sf.net
Java based generic scripting engine with dynamic language features. Syntax is also based on the Java language and works transparent with Java VM in that it locates classes on the fly and can also compile .java files in runtime.
MiniLang is yet another scripting language written in Java programming language. Main features : Functional language, Strongly interact with Java, XML integration, Statickly typed, Integrated template engine like Velocity or Smarty...
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
A general-purpose text-file template engine, designed to be used as an API from Java applications or servlets. Small and simple, yet powerful. No external library dependencies.
An implementation of the Model-View-Controller (MVC) design pattern based on the Jakarta Struts Framework. Includes a core library (Horizon), a servlet container (Stratus), and a Server Pages Engine (Phase). Resembles the J2EE web container environment.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
The Dirt virtual machine is designed to be easily used as a scripting engine or runtime core in C or C++ projects. The language itself is very similar to C. The tools have been created from scratch (no lex/bison/yacc) and are very portable
The fast, flexible parsing engine. Parse anything in 4 steps: (1) define a grammar, (2) load the grammar into ClearParse, (3) call the engine to parse the source, and (4) traverse the parsing tree. You can even change your grammar at run time.
MidWatch is an automated build engine for compiling large scale Visual C++ products in the Win32 environment (based on the .dsp file). Currently, it integrates with ClearCase, Install Shield 5.1, RPM and MSI