50 projects for "memory game unity" with 1 filter applied:

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  • 1
    MCP for Unity

    MCP for Unity

    AI bridge enabling assistants to control and automate Unity Editor

    ...It exposes Unity functionality as callable tools so that AI systems can understand and manipulate game development workflows programmatically. This approach allows developers to control Unity using natural language prompts and automated workflows rather than manual editor interaction. Unity MCP supports various AI assistants and development tools that implement MCP clients, enabling flexible integration with existing AI development environments.
    Downloads: 7 This Week
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  • 2
    XUnity Auto Translator

    XUnity Auto Translator

    Advanced translator plugin that can be used to translate Unity games

    XUnity.AutoTranslator is an advanced plugin framework designed to automatically translate text in Unity-based games in real time by intercepting and replacing in-game text during rendering. It works by injecting itself into the game process and leveraging external translation services such as Google Translate, DeepL, or custom APIs to dynamically convert text into a target language. The tool supports both automatic translation and manual translation workflows, allowing users to refine or override translations through editable files. ...
    Downloads: 254 This Week
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  • 3
    Mirror

    Mirror

    #1 Open Source Unity Networking Library

    ...Mirror supports multiple low-level transports, making it adaptable to different game genres and deployment needs. It is suitable for small multiplayer games, cooperative games, competitive prototypes, and even larger persistent-world or MMORPG-style projects. The project is especially useful for Unity developers who want a mature networking layer without building protocol and synchronization systems from scratch.
    Downloads: 2 This Week
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  • 4
    Effekseer

    Effekseer

    This software is a particle effect editing tool

    Effekseer is an open-source tool designed for creating stunning visual effects for games and multimedia applications. It allows artists and developers to design complex particle effects through an intuitive graphical user interface, supporting various features like particles, beams, and distortion effects. Effekseer supports multiple platforms and integrates seamlessly with popular game engines, enabling the creation of rich visual experiences without extensive programming knowledge.
    Downloads: 8 This Week
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    MongoDB Atlas runs apps anywhere

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  • 5
    StoryMem

    StoryMem

    Official code for StoryMem: Multi-shot Long Video Storytelling

    StoryMem is a narrative-focused memory accumulation system that lets users build, store, and reference past conversational context or story elements with an AI, effectively enabling the AI to maintain and recall personalized story memories or character arcs over time. Instead of treating each interaction as stateless, it tracks user-defined memory nodes, tags, and story threads so that future interactions can draw on established narrative context like character traits, past events, or ongoing plotlines. ...
    Downloads: 0 This Week
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  • 6
    Libdragon

    Libdragon

    Open source library for N64 development

    ...The library provides both low-level access to hardware and higher-level abstractions for graphics, audio, and input handling. It supports advanced features such as accelerated 2D rendering and efficient memory management tailored to the N64 architecture. Developers can test builds on emulators or real hardware using flash cartridges. The project is designed to modernize N64 development while maintaining compatibility with the console’s original capabilities. Overall, it serves as a complete and modern environment for retro game development.
    Downloads: 5 This Week
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  • 7
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    Basic Computer Games is a modern revitalization of the classic “Basic Computer Games” book’s collection of games, ported and expanded into various modern, memory-safe and scripting languages. It includes illustrative code examples of many classic games (e.g. Blackjack, Bowling) in multiple languages, with the goal of making the historical games accessible and educational in safe modern environments. Definitely use the most recent versions and features of the target language, but also try to...
    Downloads: 12 This Week
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  • 8
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    NanoBoyAdvance is a cycle-accurate Game Boy Advance emulator that prioritizes precision and correctness in replicating original hardware behavior. It is designed to emulate the GBA at a very low level, including CPU timing, DMA operations, graphics processing, and memory behavior, ensuring that even edge cases and obscure hardware quirks are faithfully reproduced. The emulator achieves extremely high compatibility, passing multiple hardware test suites and accurately running games that rely on precise timing conditions. ...
    Downloads: 1 This Week
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  • 9
    Clay

    Clay

    High performance UI layout library in C

    Clay (short for “C Layout”) is a high-performance 2D UI layout library in C, offering a declarative, Flexbox-like layout model with microsecond performance. It features a single-header design, zero dependencies, and support for WebAssembly, making it lightweight yet powerful for responsive UI rendering. The Clay macro by default accepts an ID as its first argument, which is usually provided by the CLAY_ID() convenience macro. Elements can also be created with auto-generated IDs, by using the...
    Downloads: 1 This Week
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  • 10
    image-blaster

    image-blaster

    An image-to-world skillset for Claude

    image-blaster is an image-to-world skillset that turns a single input image into a richer 3D production starting point. It uses Claude skills together with external generation services to create 3D environments, object meshes, Gaussian splats, and sound effects. The project is designed to accelerate early-stage 3D work by producing usable assets from visual references in just a few guided steps. It can generate dynamic object models, static environment captures, ambient loops, and...
    Downloads: 2 This Week
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  • 11
    retro-go

    retro-go

    Retro emulation for the ODROID-GO and other ESP32 devices

    retro-go is a lightweight, embedded-focused emulator frontend and launcher designed specifically for microcontroller-based handheld devices, particularly those built on ESP32 hardware. It integrates multiple classic console emulators into a single unified interface, enabling portable retro gaming on low-power devices with limited memory and processing capabilities. The project emphasizes efficiency and optimization, adapting emulation cores to run within the strict constraints of embedded systems. It includes a simple user interface for browsing ROMs, launching games, and managing system settings directly on the device. retro-go supports several classic platforms such as NES, Game Boy, and other early consoles, depending on available builds and hardware capabilities. ...
    Downloads: 7 This Week
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  • 12
    vim-be-good

    vim-be-good

    nvim plugin designed to make you better at Vim Movements

    ...The plugin is designed specifically for Neovim and includes multiple game modes that focus on different aspects of Vim core mechanics, so players can build muscle memory for navigation and text manipulation commands as they play. It intentionally blends learning with play, which appeals to both newcomers who want to level up their proficiency and experienced users who enjoy sharpening their skills. The project often incorporates humorous and creative design elements, reflecting its development during live streams and community interactions.
    Downloads: 0 This Week
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  • 13
    CGL

    CGL

    CGL (C Game Library) is a multipurpose library

    cgl is a compact, header-only C graphics library for 2D drawing operations using software rendering. Designed for simplicity and portability, cgl allows rendering of primitives such as lines, circles, triangles, and text to an in-memory framebuffer, which can then be displayed with any platform-dependent backend. It’s ideal for building custom engines, retro-style games, GUIs, or educational demos where GPU acceleration is not required. Its small footprint and lack of external dependencies...
    Downloads: 0 This Week
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  • 14
    sj.h

    sj.h

    A tiny little JSON parsing library

    ...The library does not try to own every part of JSON handling; instead, it leaves number conversion and string interpretation to the user. This design gives developers direct control over memory, numeric precision, Unicode handling, and application-specific parsing behavior. It reports errors with line and column locations, which makes malformed input easier to debug despite the library’s small size. It is especially appealing for embedded tools, game engines, small utilities, and C projects that value transparency over abstraction.
    Downloads: 0 This Week
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  • 15
    Il2CppDumper

    Il2CppDumper

    Unity il2cpp reverse engineer

    Il2CppDumper is a Unity IL2CPP reverse engineering tool for analyzing supported Unity applications and game binaries. It can restore DLL metadata structures without restoring original code, which helps researchers inspect classes, methods, fields, MonoBehaviour data, and MonoScript information. The tool supports executable formats such as ELF, ELF64, Mach-O, PE, NSO, and WASM.
    Downloads: 222 This Week
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  • 16
    Path-Creator

    Path-Creator

    Path creation asset for Unity game development

    Path Creator is a Unity tool that allows developers to design and manipulate smooth paths using Bezier curves for use in games and simulations. It provides an intuitive editor interface where users can create paths visually and adjust control points to shape curves precisely. The tool is widely used for tasks such as character movement, camera paths, and object animation along predefined routes. It supports features like automatic path smoothing, looped paths, and adjustable resolution for...
    Downloads: 0 This Week
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  • 17
    AI-Aimbot

    AI-Aimbot

    CS2, Valorant, Fortnite, APEX, every game

    ...Once a target is identified, the program automatically adjusts the player’s aim toward the detected target, effectively automating the aiming process in first-person shooter games. The project emphasizes that it is intended for educational purposes to illustrate potential vulnerabilities in game design and anti-cheat systems. Because the system relies solely on visual detection rather than reading game memory, it attempts to bypass certain traditional anti-cheat detection methods.
    Downloads: 7,841 This Week
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  • 18
    KCP C#

    KCP C#

    KCP C# version. Thread safe, no alloc at runtime, no pressure on gc

    ...It is useful for game networking, real-time communication, and other latency-sensitive C# applications that need reliable delivery over UDP.
    Downloads: 10 This Week
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  • 19
    GitLab CE Server For Local Intranets

    GitLab CE Server For Local Intranets

    The Free & Popular Community git Server in a Complete Virtual Machine

    This VM is created for 2 reasons: 1. Very little initial setup work required to make a GIT Server live, within minutes. 2. This system should keep running for Years, without requiring Updates / Breakages. If you are new to Virtual Machines, then please watch the Video below ( taken from my other project. just replace td with gi wherever mentioned ) After starting this VM, please login to its administration panel with: Website Address: https://gi.local/ ( Accept Any Warnings due to...
    Downloads: 1 This Week
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  • 20
    Generative Agents

    Generative Agents

    Generative Agents: Interactive Simulacra of Human Behavior

    Generative Agents is the research implementation behind a simulation of computational agents that exhibit believable human-like behavior. It combines a Python-based agent simulation with a browser-accessible game environment representing a small virtual town. Agents operate through stored memories and language-model-driven behavior while moving and interacting inside the environment. Users can start new simulations, advance them by configurable time steps, and save their progress for later...
    Downloads: 0 This Week
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  • 21
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything. Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all...
    Downloads: 0 This Week
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  • 22
    wasmboy

    wasmboy

    Game Boy / Game Boy Color Emulator Library

    wasmboy is a Game Boy and Game Boy Color emulator built using WebAssembly and JavaScript, designed to run efficiently in both browsers and Node environments. It leverages modern web technologies such as HTML5 canvas and the Web Audio API to deliver graphics and sound directly within a web interface. The project emphasizes portability and integration, allowing it to be embedded into other applications as a reusable dependency.
    Downloads: 0 This Week
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  • 23
    Free texture packer

    Free texture packer

    Free texture packer

    Free Texture Packer is a desktop tool for creating sprite sheets from individual images, ideal for game developers using engines like Phaser or Unity. It supports multiple export formats and efficient packing algorithms.
    Downloads: 22 This Week
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  • 24
    Design Patterns Written in Unity3D

    Design Patterns Written in Unity3D

    All Gang of Four Design Patterns written in Unity C#

    ...The project also explains the reasoning behind each pattern, making it educational as well as practical. By focusing on Unity-specific use cases, it addresses challenges unique to game development workflows. Overall, it provides a valuable reference for improving code quality in Unity projects.
    Downloads: 0 This Week
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  • 25
    Nuklear

    Nuklear

    A single-header ANSI C gui library

    ...It is designed to be lightweight, portable, and self-contained, requiring no external dependencies. The library is easy to integrate into existing applications by including a single header file, making it popular for game development, prototypes, and embedded systems. Nuklear supports a variety of UI elements such as windows, buttons, sliders, and text inputs, with customizable styling for flexibility. Its immediate-mode design emphasizes simplicity and low memory usage, enabling developers to create responsive interfaces with minimal overhead. As a public domain project, Nuklear is widely adopted in both professional and hobbyist projects for quick GUI development.
    Downloads: 2 This Week
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