Search Results for "space invaders python" - Page 3

136 projects for "space invaders python" with 1 filter applied:

  • Demo Series - Small Business Backup By Veeam Icon
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  • 1
    IdleX - IDLE Extensions for Python
    A collection of extensions for Python's IDLE, the Python IDE built with the tkinter GUI toolkit.
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    Downloads: 25 This Week
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  • 2
    Nerfies

    Nerfies

    This is the code for Deformable Neural Radiance Fields

    Nerfies demonstrates deformation-aware neural radiance fields that reconstruct and render dynamic, real-world scenes from casual video. Instead of assuming a static world, the method learns a canonical space plus a deformation field that maps changing poses or expressions back to that space during training. This lets the system generate photorealistic novel views of nonrigid subjects—faces, bodies, cloth—while preserving fine detail and consistent lighting. The training pipeline handles...
    Downloads: 0 This Week
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  • 3
    vae

    vae

    Simple vae and cvae from keras

    vae is a collection of Keras experiments implementing variational autoencoders and related generative models. It includes simple VAE and conditional VAE examples along with several alternative architectures. Separate scripts explore CelebA image generation, convolutional VAEs, clustering-oriented variants, hyperspherical latent spaces, and vector-quantized autoencoders. The repository includes sample output from a CelebA training run as a visual reference. Its documented environment uses...
    Downloads: 0 This Week
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  • 4
    gym-pybullet-drones

    gym-pybullet-drones

    PyBullet Gymnasium environments for multi-agent reinforcement

    Gym-PyBullet-Drones is an open-source Gym-compatible environment for training and evaluating reinforcement learning agents on drone control and swarm robotics tasks. It leverages the PyBullet physics engine to simulate quadrotors and provides a platform for studying control, navigation, and coordination of single and multiple drones in 3D space.
    Downloads: 0 This Week
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  • Paessler: Easy to Use With Enterprise Power. Free Trial Icon
    Paessler: Easy to Use With Enterprise Power. Free Trial

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  • 5
    ALAE

    ALAE

    Adversarial Latent Autoencoders

    ALAE (Adversarial Latent Autoencoders) is a deep learning research implementation that combines autoencoders with generative adversarial networks to produce high-quality image synthesis models. The project implements the architecture introduced in the CVPR research paper on Adversarial Latent Autoencoders, which focuses on improving generative modeling by learning latent representations aligned with adversarial training objectives. Unlike traditional GANs that directly generate images from...
    Downloads: 0 This Week
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  • 6
    DeepCluster

    DeepCluster

    Deep Clustering for Unsupervised Learning of Visual Features

    DeepCluster is a classic self-supervised clustering-based representation learning algorithm that iteratively groups image features and uses the cluster assignments as pseudo-labels to train the network. In each round, features produced by the network are clustered (e.g. k-means), and the cluster IDs become supervision targets in the next epoch, encouraging the model to refine its representation to better separate semantic groups. This alternating “cluster & train” scheme helps the model...
    Downloads: 0 This Week
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  • 7
    ENAS in PyTorch

    ENAS in PyTorch

    PyTorch implementation of "Efficient Neural Architecture Search

    ENAS in PyTorch is a PyTorch implementation of Efficient Neural Architecture Search (ENAS), a method that automates the design of neural network architectures through reinforcement learning and parameter sharing. The repository demonstrates how a controller network can explore a large search space and discover high-performing architectures while dramatically reducing the computational cost traditionally associated with neural architecture search. It is primarily intended as a research and...
    Downloads: 0 This Week
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  • 8
    VoteNet

    VoteNet

    Deep Hough Voting for 3D Object Detection in Point Clouds

    VoteNet is a 3D object detection framework for point clouds that combines deep point set networks with a Hough voting mechanism to localize and classify objects in 3D space. It tackles the challenge that object centroids in 3D scenes often don’t lie on any input surface point by having each point “vote” for potential object centers; these votes are then clustered to propose object hypotheses. Once cluster centers are formed, the network regresses bounding boxes around them and classifies...
    Downloads: 0 This Week
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  • 9
    Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe. Active development is now on https://github.com/vegastrike and on http://www.vega-strike.org Vega Strike is mod ready and network playable.
    Downloads: 33 This Week
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  • 10
    MUSE

    MUSE

    A library for Multilingual Unsupervised or Supervised word Embeddings

    MUSE is a framework for learning multilingual word embeddings that live in a shared space, enabling bilingual lexicon induction, cross-lingual retrieval, and zero-shot transfer. It supports both supervised alignment with seed dictionaries and unsupervised alignment that starts without parallel data by using adversarial initialization followed by Procrustes refinement. The code can align pre-trained monolingual embeddings (such as fastText) across dozens of languages and provides standardized...
    Downloads: 0 This Week
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  • 11
    Video Nonlocal Net

    Video Nonlocal Net

    Non-local Neural Networks for Video Classification

    video-nonlocal-net implements Non-local Neural Networks for video understanding, adding long-range dependency modeling to 2D/3D ConvNet backbones. Non-local blocks compute attention-like responses across all positions in space-time, allowing a feature at one frame and location to aggregate information from distant frames and regions. This formulation improves action recognition and spatiotemporal reasoning, especially for classes requiring context beyond short temporal windows. The repo...
    Downloads: 0 This Week
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  • 12
    InfoGAN

    InfoGAN

    Code for reproducing key results in the paper

    The InfoGAN repository contains the original implementation used to reproduce the results in the paper “InfoGAN: Interpretable Representation Learning by Information Maximizing Generative Adversarial Nets”. InfoGAN is a variant of the GAN (Generative Adversarial Network) architecture that aims to learn disentangled and interpretable latent representations by maximizing the mutual information between a subset of the latent codes and the generated outputs. That extra incentive encourages the...
    Downloads: 0 This Week
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  • 13
    DRAKON Editor

    DRAKON Editor

    A free cross-platform editor for the DRAKON visual language.

    ...DRAKON serves them to explain the dynamics of a software system. Software engineers can use DRAKON Editor to build algorithms in Go, Java, Processing.org, D, C#, C, C++, Python, Tcl, Javascript, Erlang and Lua.
    Downloads: 16 This Week
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  • 14
    Siamese and triplet learning

    Siamese and triplet learning

    Siamese and triplet networks with online triplet mining in PyTorch

    Siamese and triplet learning is a PyTorch implementation of Siamese and triplet neural network architectures designed for learning embedding representations in machine learning tasks. These types of networks learn to map images into a compact feature space where the distance between vectors reflects the similarity between inputs. Such embeddings are commonly used in applications like face recognition, image similarity search, and few-shot learning. The repository demonstrates how to train...
    Downloads: 0 This Week
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  • 15
    ...The .mesi file is inspired by the various IDL files used in web space (e.g. protobuf) and uses a C-like syntax to reduce cognitive overhead when developing slave code. The goal is to automate EtherCAT compliance to the extent practicable and provide a DRY (don't repeat yourself) automated build for the required files. FMI: https://sourceforge.net/p/mesicat/wiki/Home/
    Downloads: 0 This Week
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  • 16
    Neural Photo Editor

    Neural Photo Editor

    A simple interface for editing natural photos

    Neural Photo Editor is an experimental machine learning application that demonstrates how generative neural networks can be used as an interactive photo editing tool. The project implements the system described in the research paper Neural Photo Editing with Introspective Adversarial Networks, which introduces a generative model capable of modifying images in semantically meaningful ways. Instead of editing images by directly manipulating pixels, the software allows users to influence...
    Downloads: 0 This Week
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  • 17
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 5 This Week
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  • 18
    pycrc

    pycrc

    CRC C source generator

    pycrc is an easy to use CRC (cyclic redundancy check) calculator and C source code generator. The generated source code can be optimized for simplicity, speed or space. pycrc contains a long parameter list of common CRC models. The program is self contained and does not require installation. Apart from a python installation, it does not require other libraries to be installed.
    Downloads: 0 This Week
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  • 19

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    Vegastrike is an old open source game , cool but unfinished . And while there is still a community , the project is in orbit in a kinda space cimetery . The game can run under Windows,Linux ,Mac . BUT : It is complicated to work with the original SVN repositery , while the admins aren't reactive . So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and...
    Downloads: 0 This Week
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  • 20
    Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
    Downloads: 0 This Week
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  • 21
    PyBreak360

    PyBreak360

    breakout/arkanoid clone multiplayers network game at 360°!

    written in python 2.7.x and pygame 1.9.1&2 I have not found anything playing with more than 2 childrens with serverals computers. A game easy, addictive, and not too long playing time. So, i made it: an arkanoid / breakout clone which have the particularity to play at 360°. pybreak360.cfg to fine configure outside game. pybreak360_kbd.py for special international keymap.
    Downloads: 0 This Week
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  • 22
    StackCollect

    StackCollect

    A server and database monitoring platform.

    The StackCollect SCM is written in Python and is free to download, more advanced features can be purchased from StackCollect. Monitored Server Platforms Include: Windows Server 2012 R2 Monitored Database Platforms Include: PostgreSQL Microsoft SQL Server MariaDb MySQL
    Downloads: 0 This Week
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  • 23

    ProximityForest

    Efficient Approximate Nearest Neighbors for General Metric Spaces

    A proximity forest is a data structure that allows for efficient computation of approximate nearest neighbors of arbitrary data elements in a metric space. See: O'Hara and Draper, "Are You Using the Right Approximate Nearest Neighbor Algorithm?", WACV 2013 (best student paper award). One application of a ProximityForest is given in the following CVPR publication: Stephen O'Hara and Bruce A. Draper, "Scalable Action Recognition with a Subspace Forest," IEEE Conference on Computer...
    Downloads: 0 This Week
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  • 24
    PynDora

    PynDora

    Python WebServer Log File Analyzer

    This is a web log file analyzer we are making using python. First the IIS parsing engine wil be built and then Apache and possibly other servers. It is going to support multiple log files from any date and output the statistics in html formatted files, incorporating automatically build charts. It will be a pure python solution which is going to be self contained, ie no installation will be required other from the standard python modules.
    Downloads: 0 This Week
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  • 25
    GalGen Trader

    GalGen Trader

    A 2D Elite-style game written in Python 3.2.

    GalGen Trader is (or at least will be) a 2D space trading and exploration game set in a complex and persistent procedurally-generated universe. Dwarf Fortress in space, if you will. One of its most important features is the ability for extension modules to be added that can change just about any feature of the program; from new weapons and devices, to adventure modules that add new 'mini-plots' (similar to the Galactic Adventures DLC for Spore), to modules that replace parts of the core game. ...
    Downloads: 0 This Week
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