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Just aims to be a chess board (free to make your moves).
This project just aims to be a simple chess board. You can do whatever you want with pieces (even make a piece eat a king if you want !!!) : the purpose is just to provide a "magnetic" chess board on computer. But all moves are verified.
Also with some facilities : history manager, so that you can go back and rewrite the game history !!!
A simple two player chess game written in Java. The game enforces all of the rules of chess, highlighting potential moves, and has complete undo/redo functionality. A computer AI opponent is not available.
Tonic is a graphical interface for playing chess on Internet Chess Servers (especially FICS). It is based on Jin's source code. Read more about features and development at tonic-chess.blogspot.com and at http://kenai.com/projects/tonic
A small ICS chess client written in Java, not so large as Jin and nicer looking. The main thing will be to write code for various chess servers. Expected features include game saving as PGN and support for most commands of various ICS servers.
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A repository of software tools related to chess. Currently includes a complete package to analyze your games, search for blunders and missed opportunities, and then go over them repeatedly so that your game improves.
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Chess-like game for mobile devices. You can play human vs human, human vs machine or see a game machine vs machine. The game is played in a 6x4 board. Touching a piece indicates the way it moves. Stalemate counts as a win. There is a java midlet (aga
Struggle Chess is a game of chess where all the pieces are animated. It is of course a tribute to the very famous Battle Chess. Struggle Chess is developped in Java so it is highly portable (Netbeans 6.8).
SimpleShogi is a Java implementation of the game Shogi (japanese chess) it supports hot seat and multiplayer via network (UDP). SimpleShogi offers intuitive symbols for beginners but does not implement an AI-player.
Chess game. It supports disconnected network play by means of emails or such. It supports also realtime network play through a TCP connection. It requires Java 2 version 1.3 or later (vers. 2 under development will reqire JDK5.0 to compile from sourc
Our aim is to create a chess game that mainly supports networking (TCP/IP), AI (using decision trees), and multiple type of GUI It'll be developped using Java, SWT (perhaps even OpenGL)
A Chess Game developed completly in Java including the Java3D API. This game is more then standard chess games, because it contains the possibility to play on more then one layer (e.g. you can pull the rook in x- y- and z-axis)
Echecs is a chess game with multiple user interfaces (actually 2D graphic mode and text mode are available). It can be played on the same computer by 2 humans. Network and non-human player functionalities are under developement.
FIGS, open and fun! GPL/java game server for many games, and a graphical client. Server works for 16/19 chess variants,adding go, rating system, and haskell AI client soon.
The project is to make a site with a program to learn chess for children of 6-12 years old. The program wil run in an applet and linked to a MYSQL database. Hans Nuijen is the creator of the method how to learn the game playful.