Showing 21 open source projects for "xcode"

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  • 1
    Yams

    Yams

    A Sweet and Swifty YAML parser

    A sweet and swifty YAML parser built on LibYAML. Building Yams requires Xcode 12.5+ or a Swift 5.4+ toolchain with the Swift Package Manager or CMake and Ninja. CMake 3.17.2 or newer is required, along with Ninja 1.9.0 or newer. To build for Apple platforms (macOS, iOS, tvOS, watchOS), there is no need to separately build Foundation because it is included as part of the SDK. Yams has three groups of conversion APIs: one for use with Codable types, another for Swift Standard Library types, and a third one for a Yams-native representation.
    Downloads: 3 This Week
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  • 2
    Luvit Lua

    Luvit Lua

    Bare libuv bindings for lua

    Libuv bindings for Luajit and Lua. This library makes libuv available to Lua scripts. It was made for the luvit project but should be usable for nearly any Lua project. The library can be used by multiple threads at once. Each thread is assumed to load the library from a different lua_State. Luv will create a unique uv_loop_t for each state. You can't share uv handles between states/loops.
    Downloads: 2 This Week
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  • 3
    CMake

    CMake

    Cross-platform tool to build, test and package software

    CMake is an open-source, cross-platform family of tools designed to build, test and package software. CMake is used to control the software compilation process using simple platform and compiler independent configuration files, and generate native makefiles and workspaces that can be used in the compiler environment of your choice. The suite of CMake tools were created by Kitware in response to the need for a powerful, cross-platform build environment for open-source projects such as ITK and...
    Downloads: 84 This Week
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  • 4
    vengi

    vengi

    Free and open source voxel art tools - editor, thumbnailer and format

    This is a collection of voxel tools. It includes a voxel editor with animation support and loading/saving into a lot of voxel volume formats. There are other tools e.g. a thumbnail for your file manager and a command line tool to convert or modify between several voxel formats. Use a voxel editor or to convert your voxel models into an obj or ply file. If you came here as a developer, make sure to check out the dependencies and set up your development environment. The build scripts are...
    Downloads: 2 This Week
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  • 5
    iOS WebKit Debug Proxy

    iOS WebKit Debug Proxy

    A DevTools proxy for iOS devices

    The ios_webkit_debug_proxy (aka iwdp) proxies requests from usbmuxd daemon over a websocket connection, allowing developers to send commands to MobileSafari and UIWebViews on real and simulated iOS devices. iOS WebKit Debug Proxy works on Linux, MacOS & Windows. The iOS Simulator is supported, but it must be started before the proxy. The simulator can be started in XCode, standalone, or via the command line. ios_webkit_debug_proxy can be used with many tools such as Chrome DevTools and Safari Web Inspector. To use Chrome DevTools it's the recommendation to use the RemoteDebug/remotedebug-ios-webkit-adapter project, which has instructions on how to setup Chrome to remote debug iOS devices, much similar to Android debugging. ...
    Downloads: 4 This Week
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  • 6
    libgit2

    libgit2

    A cross-platform, portable, linkable Git implementation library

    ...The CMake build system provides lots of options to configure the libgit2 build for your particular needs. It’s highly recommended that you build libgit2 as a static library for Xcode projects to simplify distribution significantly. libgit2 is used for powering Git GUI clients, such as gmaster and GitKraken and on Git hosting providers such as GitLab, Azure, GitHub, DevOps, among others. By clicking "merge pull request", we perform the merge. It is licensed under the GPLv2 license, so you can link it in its unmodified state with any type of software without releasing its source code.
    Downloads: 1 This Week
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  • 7

    Squeak-NSApplescript

    Squeak NSApplescript is a new interface for Applescript in post Carbon

    This proyect contains two parts: 1.- An XCode proyect to create libAS.dylib who implements a single function to run applescript code . 2.- squeak code to call the library via FFI, utility functions and examples of use . This is a evolution of the original package Applescript code by Andrew C. Greenberg (1957 – August 28, 2024)
    Downloads: 0 This Week
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  • 8
    Ox: Attribute Grammar Compiling System

    Ox: Attribute Grammar Compiling System

    Ox is an attribute-grammar evaluator generator.

    Ox is an attribute grammar compiling system that augments Lex and Yacc specifications with definitions of synthesized and inherited attributes written in a combination of Ox and C/C++ syntax. From these augmented specifications, Ox generates ordinary Lex and Yacc specifications that build and decorate attributed parse trees. The user can specify parse-tree traversals for easy ordering of side effects such as code generation. Ox handles the tedious and error-prone details of writing code...
    Downloads: 7 This Week
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  • 9

    Prime number ( primenumbers )

    Benchmark for 50 000 000 prime numbers as single and multicore

    ...On Intel(R) Core(TM) i5-8600K CPU, Windows 10 20H2, i have 39 second on single core and 7,6 second on multi core. (PS: C++ multicore 6 second). Added C files for gcc compiler in Windows 10 and for Xcode C command line project in MacOS ( tested on Mac mini M2 with single core 16 to 25 sec and multicore 2,3 to 5 second by compiler -O switch). Surprise, same code in JavaScript for M2 chip in Safari, 12,5 sec single core and 3,3 sec multi core. Python version with numba and numpy on MacOS with M2, 3,78 sec.
    Downloads: 0 This Week
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  • 10
    pongoOS

    pongoOS

    pongoOS

    A pre-boot execution environment for Apple boards built on top of checkra1n. If clang, ld64 or cctools-strip don't have their default names/paths, you'll want to change their invocation.
    Downloads: 8 This Week
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  • 11
    Mojoc

    Mojoc

    A cross-platform, open-source, pure C game engine for mobile game

    ...The samples will show all aspects of the Mojoc features. Each platform will provide native building project for native platform editor. For example Android provides AndroidStudio project, IOS provides XCode project.
    Downloads: 2 This Week
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  • 12
    Native File Dialog

    Native File Dialog

    Neat C library that portably invokes native file open and save dialogs

    A tiny, neat C library that portably invokes native file open, folder select, and save dialogs. Write dialog code once and have it pop up native dialogs on all supported platforms. Avoid linking large dependencies like wxWidgets and qt. Tested, works alongside libsdl on all platforms, for the game developers out there.
    Downloads: 1 This Week
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  • 13
    omegalib

    omegalib

    Hybrid visualization framework for desktops, large immersive displays

    ...Requires Python (the pre-installed 2.7 version on OSX and most linux distros works fine, on Windows omegalib comes with python bundled so you don't need this). C++ Build tools for your platform (g++, clang/XCode, Visual Studio 2012/2013 depending on the OS). On windows, the free Visual Studio editions work fine. Modules are optional components that extend omegalib functionality. Enabled modules are automatically downloaded and compiled. A full list of modules can be found in the Omegalib hub. On most platforms, omegalib is distributed as a source-only project. ...
    Downloads: 0 This Week
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  • 14

    Software Automation Framework Support

    Multiplatform data-driven test automation execution services

    ...The framework can run stand-alone on Windows, Linux, and Mac as well as integrate the use of IBM Rational Functional Tester, IBM Rational Robot, Smart Bear/AutomatedQA Test Complete, Apple XCode UIAutomation, Android SDK Automaton, Thoughtworks Selenium, and several other tools. Among other features, it provides advanced support of language localization testing (NLS) allowing the same tests to work for many different languages or test configurations. With various different tool configurations SAFS can be used to test Java, Web/Html, Flex, .Net, WPF, Win, iOS, and Android domains natively. ...
    Downloads: 0 This Week
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  • 15
    elvis vi

    elvis vi

    elvis, a vi text editor clone

    The original source tarball for Evis version 2.2_0, unmodified, is in Files. README.txt gives tips for compiling on modern compilers (gcc-4.4.5 / linux) and using Xcode for Apple Sierra OS. Elvis is a vi(1) (visual ed) vi editor clone (vim is another clone). "vi" is short for "visual ed(1)" (the 1 means see manpage for ed in section 1 of unix manual pages). vi as a visual editor means typical keyboard editing with ed(1) accessible to do complex editing jobs that developers often require (emacs is a heavyweight better than vi, but harder to use).
    Downloads: 0 This Week
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  • 16
    Premake

    Premake

    On GitHub now!

    We moved to GitHub. Please look at the new homepage for an accurate description of the project.
    Leader badge
    Downloads: 78 This Week
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  • 17
    ConvertMake is a developer tool for Mac OS X that converts command line build systems into Apple's Xcode .xcodeproj project format.
    Downloads: 0 This Week
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  • 18
    Portable makefile generator. Generates project files for MSVC, XCode, Carbide, Eclipse, GNU make and more with support for C/C++/Obj-C files, assembly files, C# projects and Android projects.
    Downloads: 0 This Week
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  • 19
    Cicero Calculator
    A really simple Mac OS X program that performs the calculation to obtain the number of cicero's from a giving number of points. Thought to be for Design. Jaime Rodríguez, 2010. The source code is for Xcode 3, Intel versions can be compiled but not
    Downloads: 0 This Week
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  • 20
    A simple but fairly complete unit test framework for C in a single header file. Features fixtures, test suites and integration with xcode!
    Downloads: 1 This Week
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  • 21

    HERMES Eos

    An eMail client in C for the Mac, based on QUALCOMM Eudora.

    ...The code distributed here was originally intended to be compiled with Metrowerks CodeWarrior in order to produce a CFM app on PowerPC. It was brute-force converted with an old version of Apple Xcode to be openable with Xcode in general, but the project as-is won't compile, never mind run. FOR DEVELOPERS ONLY!
    Downloads: 0 This Week
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